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  1. #1
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by RyuSaarva View Post
    no it's not, they nerfed it way too much, law trade items alone would have been enough.
    They are in fact very good news.

    Now crafters will be able to progress through the i150 > i170 stage at their own pace and feel like they are progressing instead of having to crash against a wall of grind. This change alone, will potentially bring back a lot of the dissapointed crafters with the red scrip system back to crafting. In fact, im the one who thinks this is how red scrip change ratios should have been from the begining.
    (7)

  2. #2
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Alexander_Dragonfang View Post
    They are in fact very good news.

    Now crafters will be able to progress through the i150 > i170 stage at their own pace and feel like they are progressing instead of having to crash against a wall of grind. This change alone, will potentially bring back a lot of the dissapointed crafters with the red scrip system back to crafting. In fact, im the one who thinks this is how red scrip change ratios should have been from the begining.
    I second this sentiment and am glad sanity is starting to return to crafting.
    (1)

  3. #3
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Alexander_Dragonfang View Post
    They are in fact very good news.

    Now crafters will be able to progress through the i150 > i170 stage at their own pace and feel like they are progressing instead of having to crash against a wall of grind. This change alone, will potentially bring back a lot of the dissapointed crafters with the red scrip system back to crafting. In fact, im the one who thinks this is how red scrip change ratios should have been from the begining.
    sure if you like that every player has every item and everything is common.
    (0)

  4. #4
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by RyuSaarva View Post
    sure if you like that every player has every item and everything is common.
    But this changes won`t even come close to that. I seriously can`t belive some people. A reasonable change is suddenly an automatic handout... This kind of extremism about content changes needs to stop.
    (6)

  5. #5
    Player
    RyuSaarva's Avatar
    Join Date
    Dec 2014
    Posts
    1,094
    Character
    Ryu Saarva
    World
    Phoenix
    Main Class
    Bard Lv 90
    Quote Originally Posted by Alexander_Dragonfang View Post
    But this changes won`t even come close to that. I seriously can`t belive some people. A reasonable change is suddenly an automatic handout... This kind of extremism about content changes needs to stop.
    Reasonable...really?
    it would be the same for people who care about combat if they had increased HP by 300% for all classes so that people could finally beat savage alexander.
    (0)

  6. #6
    Player
    Alexander_Dragonfang's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,042
    Character
    Alexander Dragonfang
    World
    Zalera
    Main Class
    Lancer Lv 70
    Quote Originally Posted by RyuSaarva View Post
    Reasonable...really?
    it would be the same for people who care about combat if they had increased HP by 300% for all classes so that people could finally beat savage alexander.
    Your example is so wrong on so many levels that i don`t know where to begin.

    I guess i could just try to tell you to look at the diference between progression and locking out. This changes turn crafting again into a process of progression.
    (1)