Quote Originally Posted by Drako View Post
they changed that due to not wanting congestion to effect the hinterlands, with the thousands of people afk
They don't want congestion, they should have the afk-kick permanently enabled. Can't wrap my head around why this game, struggling ever so much with network traffic/infrastructure/whatever, having a 15s-entire-inventory-backup in place, tolerates dozens, hundreds, thousands of people rooted to the same spot, not doing anything at all, for 2-5-8-10 hours. Completely insane.

Quote Originally Posted by Drako View Post
I'm assuming the npc that lets you port outside will be removed
No need to assume this, it is in the patch notes. Well, doesn't say he will be outright removed, but...
[3.0] An aethernet has been added to Idyllshire.
* In accordance with this change, the goodly adventurer no longer transfers players to different locations.
...really not sure why Idyllshire needs aethernet though. I mean if we were to restore the aethernet network of the Hinterlands, and Idyllshire's would be tied to that - that would make sense. But Idyllshire itself? And mounts? ... Yeah, really not seeing the reason. It's far too small for all this.