Quote Originally Posted by Xatsh View Post
Honestly I feel 1 class fully to 50 in 2-4 months if you are a casual player (10-20hrs a week play time) sounds about right to me honestly as a compromise between the hardcore and casuals.

Current system those who do not party it will take 2-3 months, those who party all the time it will take 2-3 weeks, those in an active linkshell that is focused on getting members up can do it in a week. Honestly party sp needs a heavy nerf. 1/2 the sp in partys atm would be acceptable to me honestly. Should not be able to kill 5 mobs at once every 30secs and get over 4000sp at any level. I think you should get about ~1/2 your level an hour past the starter levels, so 90-100hrs of RL time leveling per capped class.

Honestly I feel a MMO should be a long journey, very long. Nothing should be fast it is a mmo, an everlasting game. I feel the perfect mmo would take you 1-3 yrs to accomplish everything in an expansion/release, and during that time more content is added so the game is truly endless. Things should require work and effort. Getting cap should be an accomplishment, getting a rare drop should be something you want to cheer about in RL. Unfortunately 90% or so of the new mmoers (wow and postwow players) feel this system is just not fun. People want an offline rpg experience in mmo. I feel the genre are 2 different things and should never be mixed. (but this is just my opinion I know many many people disagree with this now days)

If I was to start a new character in my linkshell, without pwrlvling I could probably have 4-5 50 classes in 2-3 months time easy.
Totally agree. It seems we are a dying breed.