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  1. #11
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by sWhiteboy View Post
    It's random drops. You are guaranteed something, but it's random. Other games don't give you guaranteed items...so going to loot is necessary so you can give the item to people who need it. No other game is just going to hand you the right item...you have to work for it. They could always make the weapons have low % drop rates, then put them to loot. But I bet it wouldn't be any faster.
    Here's the thing, though. Many (or most) people would be less frustrated with lower drop rates than they are with the random system. It's one thing if no one gets the shiny new sword. It's quite another if the mage gets it.
    (1)

  2. #12
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    The entire loot system of the game needs to be redone. Master looter should be an option and a random number roll system should be implemented with the loot table.

    WoW has a very very very very very very very successful loot table system, I see no reason why XIV cannot use some form of it.
    (2)

  3. #13
    Player
    Viridiana's Avatar
    Join Date
    Mar 2011
    Posts
    3,481
    Character
    Aria Placida
    World
    Lamia
    Main Class
    Ninja Lv 88
    Quote Originally Posted by Tibian View Post
    The entire loot system of the game needs to be redone. Master looter should be an option and a random number roll system should be implemented with the loot table.

    WoW has a very very very very very very very successful loot table system, I see no reason why XIV cannot use some form of it.
    I do pretty much agree with this. As it stands, the loot system needs a lot of work. . .

    In the mean time, I just thought of what might be causing this. So far, every chest that has had a check for its loot has gone straight to inventory. If I'm not mistaken, this can be traced back as far as faction NM chests. Take, for example, a chest at the end of Mammoth and Master:

    Check: Are all enemies defeated? (Spawn check, no effect on anything yet)
    *Once spawned*
    Check: Has player completed "Wanted: Mammoth and Master"? (This is your "locked" check, which I believe causes the issue)
    Yes: Add rune stones to drop list
    No: Crystals only

    Compare this with the Darkhold chests. . .

    Check: Are all enemies completed? (Or, "Were all lights activated?" etc. . . )

    . . . and that's it. There is no "locked" check. I believe it's this second check that is linked to drops skipping the loot list. Think about it, even the crystals at the end of the faction NMs go straight to inventory, whereas clusters in normal leve chests don't. Moving along, we get the new Stronghold chests, which have a constant spawn, but also have a "locked" check. What does their gear do? Why, it falls straight into your inventory! And, last but certainly not least, we have the Ifrit chest. Correct me if I'm wrong, but there is an item that acts as a "key" for this chest, no? If so, there you have your spawn check and your lock check. . .
    (0)

  4. #14
    Quote Originally Posted by sWhiteboy View Post
    It's random drops. You are guaranteed something, but it's random. Other games don't give you guaranteed items...so going to loot is necessary so you can give the item to people who need it. No other game is just going to hand you the right item...you have to work for it. They could always make the weapons have low % drop rates, then put them to loot. But I bet it wouldn't be any faster.
    No, there is no garunteed drop. Kill 34 now and two of the group have only received one item. The drop rate chance is where it should be. At the rate that they're getting items it'll take them over 200 kills before they get the weapon they want. That is ballsfucking stupid.
    (3)
    http://bluegarterls.com

  5. #15
    Player
    feint2021's Avatar
    Join Date
    Mar 2011
    Posts
    139
    Character
    Oren Ishii
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    It almost sounds like Ifrit is a waste of time. The beastmen camp chest items are the same exact way. Hopefully the devs can address this soon =/
    (1)

  6. #16
    Player
    CSLionheart's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    200
    Character
    Coyote Siegmund
    World
    Hyperion
    Main Class
    Lancer Lv 100
    Quote Originally Posted by feint2021 View Post
    The beastmen camp chest items are the same exact way.
    Yeah, but at least with those chests the keys themselves will still drop in someone's loot list. So you can still sort of distribute things evenly, although you don't know what the person will end up getting.
    (0)

  7. #17
    Player
    FilthyDisco's Avatar
    Join Date
    Mar 2011
    Posts
    173
    Character
    Filthy Disco
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    I agree that this drop system is down right terrible. Why change the loot list drop system? Worked fine.

    Please, PLEASE, change this (and the beastman stronghold drops) to go into your loot list instead of going into your inventory so that proper characters can get the equipment they deserve.
    (0)

  8. #18
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    With the new drops anyone know what happens if you have a full inventory and you get an item? Does that go into the loot pool like it does when you solo, or does it go to the ground.

    Was talking about this with my ls tonight, was brought up. Might be a way to force it to less us distribute items.
    (0)

  9. #19
    Player
    ViciousValentine's Avatar
    Join Date
    Apr 2011
    Location
    Limsa
    Posts
    76
    Character
    Vicious Valentine
    World
    Masamune
    Main Class
    Conjurer Lv 50
    The system is pure retarded.....give us loot master or some at least the loot list system.....I dont understand how someone could design a system so flawed....making 1 weapon drop and being able to assign the weapon would make you grind the instance anyway.....
    (0)

  10. #20
    Player
    Gold_Lion's Avatar
    Join Date
    Mar 2011
    Posts
    37
    Character
    Gold Lion
    World
    Masamune
    Main Class
    Goldsmith Lv 50
    Some people only have one or two classes rank 50!
    Why do this SE?
    (3)

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