Quote Originally Posted by Duelle View Post
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PLD's heal spell even being made instant wouldn't be OP and instead probably would be used for tank busters moving forward and would be a nudge in the right direction to get PLD's to enable healer's to DPS a lot more as other people actually want to claim. Also you're already limited in the use of the spell as it can only be used to times.

As for the rest being OP as you stated, I've no doubt that the development team sees it that way as well. But that is in fact the problem. If they believe that the skills are OP, then they should strip them away and instead place in abilities that we can use in a consistent tactical manner instead of giving us abilities that are cut out from a portion of the game due to "balance". I'd actually like that, because as it stands now it means that the development team instead of making fights that everyone can clear will instead have to make content that panders heavily to PLD's current abilities to make it stand out and that's horrible game design