While the extra (up to) 10 potency per second through oGCD Shield Swipe does at least faintly reduce the need for RoH by allowing us to toss out a fairly high enmity-modded ability every 15s to fill gaps or raise our enmity margin, I just can't imagine a more "toss out" fix to PLD, either. Nor does it significantly help where PLD does poorest, MT dps. And as for non-raid content... we gain a tiny bit of free damage while losing a fair amount of dungeon MT output/utility/identity. Just, ugh.

They could have at least made all shield abilities ignore Shield Oath's damage reduction...