Quote Originally Posted by Thunda_Cat_SMASH View Post
Abilities off the global cool down have always been a straight dps increase when any possible secondary effects, such as turn 1's silence mechanic with board's blunt arrow, aren't needed. Since pacification is hardly ever needed, you're now encouraged to use it whenever it procs for free dps and free enmity.
There's also the fact that it can no longer overwrite its own Pacification debuff with a weaker version of the same. A little disheartened that we can no longer chain-Pacify mobs, and that nothing has been done to help the PLD AoE situation, but this is a good start and a step in the right direction.