Results -9 to 0 of 195

Thread: 3.1 PLD Changes

Threaded View

  1. #11
    Player
    Fyce's Avatar
    Join Date
    Oct 2013
    Posts
    1,755
    Character
    Fyce Alvey
    World
    Cerberus
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Sapphidia View Post
    Oh for sure, I do agree here. But mostly I'm just over the moon as we heard Yoshi's interview BEFORE these patch notes and said we werent getting any dps increase at all.
    To be honest, I stopped believing that Yoshi-P had any kind of influence in class/job balance from the time he said that WAR was fine, while the job was completly revamped just after that.

    But yeah, to get back on the point, the core of the problem lies in the way they made survivability irrelevant... well, at least, very far behind DPS's impact.
    They cannot fix the "tank meta" unless they change their view on the importance of DPS checks.

    So, while the PLD buffs here are really good for the job... I have no idea why they did that in the first place, since it won't really change anything in the end.


    Quote Originally Posted by Freyyy View Post
    If they ever did that, they'd have to increase the physical defense on caster and healer gear because right now, casters and healers have the same problems with physical than DRGs had with magical, and we know that even with their superior HP pool, it was a disaster in the early days of FCoB.
    Not really, this was a problem because of the amount of magical damage DRG took due to their combat gameplay.
    While shifting the tank meta to make survivability relevant, they can also change the healer's one so healer's DPS isn't relevant to meet DPS checks.
    In short terms: make tanks tank and healers heal.
    (1)
    Last edited by Fyce; 11-07-2015 at 12:37 AM.