LOL good thing I quit my paladin, If they kept the potency as it was, it would have helped alot. 210 down to 150, thatss a BIIG damage nerf to it for such a minor threat move, I feel they don't know what to do with paladin for this xpac,
How is that a nerf? Taking it of the gcd with only a 15s cooldown is a huge buff for a skill that most people only used once every three rotations at the most.
Shield Swipe didn't break combos.2. No longer breaks your combo chains.
Edit: I would still like to see a enmity increase on Shield Swipe.
Last edited by Alphras; 11-06-2015 at 09:57 PM.
It will greatly improve Paladin's parses by a good bit. Since their combos are no longer getting haggled by the spell that reduces their TP. People don't realize that now they can always use their chain moves without thinking about it like before because they have the TP for it now.
It has no GCD. It is "free" damage with an amazing effect. It is also free hate and enmity too.Sorry about lying guys, this update is just too much bullshit for me to NOT say something.
Shield Swipe since expansion has been a DPS loss the more consecutively you use it. It's only remaining purpose was for pacifying enemies in dungeons to mitigate some damage. THAT'S gone now because it's an ability with a 15 second recast time. The damage has been reduced so that means FUCK ALL for threat unless the threat multiplier is bumped up HEAVILY (even at 210 potency the threat it granted you was sketchy at best.) Goring Blade and Royal Authority more than made up for what Shield Swipe lacked, even more so now....
People who say this is a buff are outside their own mind right now if they think it is.....
Even taking your lowest damage attack "Fast Blade", which is 150 potency.
That is 300 potency and double threat enmity (just because your using two attacks) in that GCD.
It is a huge buff, and you would have to be pretty stupid if you think its not.
It also no longer interrupts your combo chains, which means even more damage + threat.
So, even your weakest attack makes this a 90 potency increase from where it used to be.
Now you can spam Shield Bash more, it has the same TP cost as Overpower from Warrior. If they made Shield Bash an AOE attack I would switch classes immediately. Lol.
Spamming one RNG attack over and over does not sound like a good thing to me...
Last edited by Nektulos-Tuor; 11-06-2015 at 11:08 PM.
It will greatly improve Paladin's parses by a good bit. Since their combos are no longer getting haggled by the spell that reduces their TP. People don't realize that now they can always use their chain moves without thinking about it like before because they have the TP for it now.
Sorry about lying guys, this update is just too much bullshit for me to NOT say something.
Shield Swipe since expansion has been a DPS loss the more consecutively you use it. It's only remaining purpose was for pacifying enemies in dungeons to mitigate some damage. THAT'S gone now because it's an ability with a 15 second recast time. The damage has been reduced so that means FUCK ALL for threat unless the threat multiplier is bumped up HEAVILY (even at 210 potency the threat it granted you was sketchy at best.) Goring Blade and Royal Authority more than made up for what Shield Swipe lacked, even more so now....
People who say this is a buff are outside their own mind right now if they think it is.....
Last edited by Shining_Tiger_Excalibur; 11-06-2015 at 11:59 PM.
and now we are looking at a possible 300-600 extra potency per minute, when pld is mting. It's a good thing. Before Shield Swipe was a dead skill, now it is not.
Last edited by Isius; 11-06-2015 at 11:21 PM. Reason: changed 150-600 to 300-600, bcuz 30sec cd on Sheltron
IT IS A HUGE BUFF.
Shield Swipe is now OFF THE GCD. Before it was ON the GCD. The 210 potency was a DPS loss to use - you were replacing a move that could have had much higher potency. Now you use it between your other moves and it's FREE DAMAGE. Free damage with extra enmity.
Your standard Goring/Royal/Royal 9 GCD rotation has an average potency of 251-256 per GCD depending on skillspeed (due to goring clipping). Let's say it's 250 rounded down. So 250 potency every 2.5 seconds from abilities. 100 Potency per second roughly. Circle of Scorn and Spirits Within both do roughly 10 potency per second averaged over their cooldowns. So currently a Paladin is doing around 110-120 potency per second, plus auto attacks, plus sword oath AA procs (20 potency per second roughly).
Shield Swipe can now be weaved in between these every 15 seconds for 150 potency, so an average of 10 potency per second extra.
That's what, 8% increased potency from skills? That's huge. This change is a BIG DPS BUFF and BIG THREAT BUFF to Paladins who are able to block (so no change when offtanking or tanking non-blockables like A4).
To say anything else is to show massive misunderstanding of paladin mechanics. This looks on paper to upwards of a 5% increase to paladin dps when MTing, and a larger overall threat increase. That's significant.
Last edited by Sapphidia; 11-06-2015 at 11:45 PM.
But not significant enough to still take a PLD in raid over a DRK and a WAR.
PLD MT will still be below the other two, and the better survivability doesn't make up for it, at all.
So, yes, it's a good buff... but it doesn't change the fact that the more a tank can DPS, the better it is in the current content.
Besides, the only utility a PLD can bring to the team is the RoH debuff... and that's currently useless due to all the freaking magic damage there is.
In short: these buffs won't change the meta.
No one is suggesting that they will. But they will help PLD in a lot of ways, and they will make the job more interesting (oGCD Procs make me happy).
We need to look to encounter design in 3.2 to see where they're going with the meta. The language in some of the interviews suggests that we will probably see more in the way of high-tank-damage fights, which will make PLD relevant again.
__________________________
A dungeon party with two summoners always makes me egi.
Beginner's Overview to Tanking in FFXIV: http://forum.square-enix.com/ffxiv/threads/352455
Learn to Play (it's not what you think): http://www.l2pnoob.org/
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