If Pld doesn't get any "dps" changes, then it better actually have the ability to increase party dps if not its own dps. If not, it's a dead class for endgame. TP changes really don't impress me much, and does very little to me. Pld will still be a viable class, but with no dps changes will always remain distant second rate class in the game's meta currently.

"Paladin's main problem is the compatibility with current contents." Do the devs play the game like we do? Pld's lack of dps is a main part of that, and is built into the class by the devs themselves. I feel like the devs just don't recognize it's a design flaw, and will always hurt Plds in endgame content in the future. If the devs are not going to change Plds dps then I better see HUGE utility changes to the point they seem OP, and those utilities actually do make it were groups reconsider about having a Pld in thier group versus the other two tanks.

Idk I am just tired of fighting for Pld buffs, and already had to wait so long, and atm it only seems like minor changes. TP changes...kay? I hope that is lowering the TP cost of Shield Bash. But not even a mention of enmity changes for Pld, if I got that I would actually be half way happy, but nothing was said about it, really? I'll back off I guess till 3.1 is released to see if there are other changes to Pld. If not, I will likely rant about how BS this is, and just say screw it, nothing will change, and start maining Warrior, if the devs won't change anything into the right direction for Pld.

And sorry for the already short rant. This is just has been frustrating for a long time now.