I understand that removing the STR modifier from shields was so that we wouldn't be overpowered going into 3.0.
But the nerf has had a serious impact on shields. A tower shield now blocks for 28%. In 2.x the relic shield blocked for like 35%!! And it was a kite shield!!
PLD is meant to be the OP physical tank, so I don't really see the problem with bringing shields back to how they were in 2.x with a 30-40% block strength, yes it's like having a chance to proc sentinel on every hit but isn't that the trade off of being a PLD? Less damage dealt, meh magic defense but physical defense King?