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Thread: Time Mage

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  1. #26
    Player
    Anova's Avatar
    Join Date
    Oct 2011
    Posts
    861
    Character
    Deneb Algiedi
    World
    Leviathan
    Main Class
    Astrologian Lv 70
    I see a lot of the MP recovery and healing juggling mechanics I'm also working with. The difference from my Dancer idea seems to be that you're more focused on burst healing to offset the DPS phases of your playstyle. Essentially, I can see myself setting up Refresh, then going in to DPS to either kill something or regain MP. In a heavy healing situation, I'd probably stack up refresh and then use heals to time the Refresh for maximum effectiveness.

    It will work, but delayed healing actually works best when the tanks have a lot of HP. Amusingly, barrier healing is the opposite in that it works really well with low HP tanks. This is perhaps why Scholars work so well in the current meta. Still, I think your idea will gain a lot of traction with the Stonewall tanks and may actually become optimal with the proposed patch update to tank itemization.

    A problem I foresee is how well those timed heals pair up with other healers, who may panic when HP drops to 33% on a STR tank. Consequently, I'm not sure how it will play out in 8-mans, although the class can fit the role of main healer well with enough communication. The class will not pair well with scholars though because the fairy automatically heals anything below 20% hp unless it's under strict control (i don't know many SCH who put their fairies on steady outside of the 1% who've cleared AS).

    There's some issues with the damage and utility sections I can't quite place yet, but it just seems to need a strong theme or some more explanation on the gameplay design. You have a very strong healing mechanic, but I'm not certain how useful that damage based off missing MP mechanic is (even with that 10sec MP recovery window). That is really tricky and I'd like player testing for that.

    Otherwise, do take a look at the astrologian quests and see how you can remove some of the thematic and story overlap with AST. Celestial opposition is advertised in lore (through quests) and with easter-egg references as a time stop spell. The job itself is referenced (although only mentioned explicitly once) with time control and fate/destiny control. Most importantly, this class is released and live to the public, so SE will not be changing the theme or story. You need to really differentiate the concept of time mage from that of Astrologian, and it should be reflected in the gameplay mechanics.
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    Last edited by Anova; 11-07-2015 at 06:16 AM.