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Thread: Time Mage

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  1. #11
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Omg !
    Those are far to stong spell !

    The time mage would surpass all existing healer and get too much OP skill

    Veil/Astra is similar to the new bard spell with less duration but aoe effect
    Old = litteraly an additionnal ninja trick attack
    Undo = strongest mp regem (depend of your mana comsumption)
    Extend = AST copy of time dilatation but far more stronger (double hallowing ground ? Double a 1min20 AST balance card ? To make it a 2min40 DPS boost ?)
    Levitate II (where is the one ?) = an OP version of the SCH sacred soil, 25% reduction is huge !
    Time slip = basicaly the dark knight undead skill without penalty and healing bonus

    Just that part in the spell is unfair..

    And then you look at the trait...
    The time mage will be able to replace all 3 heal + ninja and bard

    I mean -25% casting time and mp cost ? Wtf ?! You won't need mana song then
    => faster cast, reduced mana cost + stronger heal potency... The other healer can go cry in the corner they are no more needed...

    Old trait give a critical boost ? Just add dragoon crit spell ninja trick attack and a black mage will do 15 000 damage on a fire IV

    Finally time leak, give mana regen... So the time mage is more than mp sufficient with that tool + undo

    ..........

    The idea is good, but there is so many thing to change in order to balance this idea with the other heal
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    Last edited by Nekotee; 11-05-2015 at 01:07 AM.