For me AST feels like a WM with some SCH additions, and the random buffs wich depend on RNG which is really bad. Synastry for exemple, does Fairy healing role + divine seal.

I know some names probably are incorrect, and i know theres already AST with gravity and other time spells like regens, etc, but i was trying to create a new healer type.

The idea of the gameplay is:
- You heals are weaker but much faster (1.5s~ or 0.7s~ when using Swiftness)
- You don't have regens, but you have delayed heals which get bigger the more delayed they are.
- Your dps skills are bad, but you can burn you mana with Swiftness+Water II to deal high damage to 1 target recovering all of your MP with undo.
- In raid, you probably won't add a nice amount of damage, since you need to heal a lot, but you can increase you DPS damage by timing you buffs, they need to be fast and prepared to maxime the power of your buffs, isn't a flat amount they need to be fast.
- You can double the debuff on enemys to deal more damage and to help your teammates to not reaply them.
- You AoE damage is shit, but you can bind together multiple enemies to help your party deal MORE AoE damage, something you lack.
- You never should have MP problems thanks to "Undo" and MP steal of "Time Leak".
- You can cordinate your skills with tanks and other healers, Stop + Time Slip can do the rol of a halloweed ground/living dead.

For me, this is pretty different from Regens+Big heals of WM or Shields+Mitigations of SCH, and of course from AST too.