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  1. #1
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    I'd also like to point out that crafters starting in Gridania are at a slight disadvantage. Here's what I came to realize as I'm finally leveling crafting.

    You start a new crafting job, get exp, and do a class quest. You get to choose a piece of gear. You then begin another crafting class, get some exp, and do a quest. You get to choose a piece of gear, and this time you can select something else. Do this a third time then go back to your earlier crafts and equip the new gear. Suddenly you find yourself better off than you originally were. This foreshadows how much more advantageous leveling multiple crafts will be. Something that wasn't nearly as strong in FF11.

    Gridania doesn't get that 3rd class, so beginners are at a slight disadvantage. Luckily though it doesn't take much longer to gain access to the other cities.
    (1)

  2. #2
    Player
    Airget's Avatar
    Join Date
    Mar 2011
    Posts
    2,612
    Character
    Airget Lamh
    World
    Hyperion
    Main Class
    Botanist Lv 100
    Quote Originally Posted by Amelia_Pond_Behemoth View Post
    Gridania doesn't get that 3rd class, so beginners are at a slight disadvantage. Luckily though it doesn't take much longer to gain access to the other cities.
    Why argue the point then, you comment on how oh not having a 3rd crafts puts them at a disadvantage but for only like 2 seconds. Even then it doesn't put them at a disadvantage at all, oh so you have to spend a few minute goes to another area where guess what now you have 5 options, then you go to another area and you have 8 options, in the end everyone has the same amount of options and where you start truly doesn't matter.

    If you are going to focus on crafting then quite honestly the first thing you would want to do is unlock airships, from there you have freedom to go to any area on the fly and then even use aerethyte to fly to xyz area. It really is confusing to try and point out how it's a flaw that there are only 8 crafts that it puts Gridanians at a disadvantage for the first 15-18 levels, at levels where it honestly doesn't take as long to level as it does form 40-50 or even 58-60 yet this small disadvantage is enough to create a whole new craft class that quite honestly won't help the situation at all?
    (0)