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  1. #22
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Gunspec View Post
    People have good ideas here, but I'd rather see these ideas implemented in a way that doesn't come across as more chores.
    Thats a matter of opinion dude. When fun is a factor then just about everything crafting related is boiled down to, do this to get this to make this, its already a chore. Besides, SE already added more features to crafting and what we got is scrips (which imo is a piece of Opo droppings). A new class gives more options for your character, that's another way to see it.

    Why have one? Well I don't see a reason to not have a new one. Its like asking for a samurai class to have someone say, "They should work on our current classes and improve upon them instead of that". Too me it just feels like you don't want to spend time on new content in fear of grinding or more crafting classes in your current repertoire. The idea itself is just a way to increase your characters personalization options, and to me thats what matters best in an mmo.

    Oh yes, and the painter class could easily be immigrated just because of its nature. Painters could also build schematics that other classes can use to make things, as well as use pictures for inspirational buffs. Hell, even paintings that give you buffs just by being in range of them. XIV also lacks a way to increase specific resistances like blunt slash and piercing. Perhaps your character perceiving a picture of a gladiator blocking fire from a dragon would pump up your character to increase your magic resistance and blocking skill.
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    Last edited by Kurogaea; 11-05-2015 at 03:13 PM.