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  1. #21
    Player
    Terrini's Avatar
    Join Date
    Jun 2014
    Location
    Gridania
    Posts
    1,327
    Character
    Terrini Littlebottom
    World
    Gilgamesh
    Main Class
    White Mage Lv 80
    I think the reason Gridania doesn't get consumables is because it's the only one with a starting healer class.

    Ul'Dah classes get no spammable healing skills, so they get Alchemist to make potions.

    Limsa Lominsa gets Arcanist, which is a DPS but WITH a spammable healing skill, so they get Culinarian to buff you up so it's not so hard to heal when you're DPSing

    Goldsmith covers Masonry already in furnishings.

    The idea of adding something more doesn't make too much sense, but they DO have the start of the Sightseeing Log, if that counts for anything.
    (1)
    ~Terra-chan~

  2. #22
    Player
    Ari_G's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    5
    Character
    Arius Glayds
    World
    Siren
    Main Class
    Dragoon Lv 59
    I wouldn't think of it as Gridania being unfairly lacking but instead as just having an open slot to be filled by something later. As Eidolon mentioned above, Limsa was short on combat classes until the rogue was introduced. I'm sure there is a list of things in development where that space may be filled by a new crafting class or maybe something totally unique down the line. MMO's are kind of like a constant "work-in-progress" in that way.
    (1)

  3. #23
    Player
    Ksenia's Avatar
    Join Date
    Oct 2011
    Location
    Ul'dah
    Posts
    1,100
    Character
    Ksenia Solo
    World
    Sargatanas
    Main Class
    Weaver Lv 100
    They missed out on the 'consumables' class crafter.
    Uldah has Alch for pots, Limsa has Culi for food, Gridania didn't get one.

    If I was going to dream big I'd want a 'Ranger' style crafting class that specialized in making camps. Anything from a simple fire to a full on forward camp with facilities. It could be tied in to the exploratory missions. Put up a camp where you can repair, call a retainer, get rest exper, generate buffs, void aggro, you name it. They would be the crafting arm of frontiersman.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/1445972/

  4. #24
    Player
    Gunspec's Avatar
    Join Date
    Sep 2013
    Posts
    943
    Character
    Gunspec Daggerforge
    World
    Ultros
    Main Class
    Warrior Lv 80
    I think 8 crafting classes looks good on the UI, and a ninth one would just require more space in the armory chest. I'm more a fan of "thing you work on that isn't a class", like sightseeing logs, desynthesis, GC ranks, and postmoogle quests.
    (0)

  5. #25
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Gunspec View Post
    I think 8 crafting classes looks good on the UI, and a ninth one would just require more space in the armory chest.
    Inventory managment ftw.

    I'm more a fan of "thing you work on that isn't a class", like sightseeing logs, desynthesis, GC ranks, and postmoogle quests.
    ............What?
    (0)

  6. #26
    Player
    Vejjiegirl's Avatar
    Join Date
    Feb 2013
    Posts
    1,344
    Character
    Raelynn Lovelace
    World
    Hyperion
    Main Class
    Warrior Lv 90


    DoH /Artist/

    Main Hand: Paintbrush (Carpenter Craft/Repair)
    Seondary: Art palette (Carpenter Craft/Repair)

    Ability to craft: Special Dyes (Normal and Metallic) (High level's can make Jet Black or even Metalic Red/Blue/Green)

    Wall Mounted House Items Such as Posters or Paintings (Filled with Happy Little Trees)

    (View Paintings while inside your house for special buffs, (similar to eating food placed inside your house)

    Able to create special Picto-Chat used for Special Communication (similar to PSO2's Picto-chat system)



    OR

    Turn Screenshots into special in game paintings which can be wall mounted.
    (8)
    Last edited by Vejjiegirl; 11-05-2015 at 04:04 AM.

  7. #27
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Vejjiegirl View Post
    ...
    Oh God yes...



    The picto chat reminds me of PSO2, it was friggen awesome (aside from immature picture possibilities).
    (1)

  8. #28
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    Well a fair amount of crafting is just for fun perhaps one just suited to crafting stuff with no real meaning behind it. Fireworks (maybe dyeable), special effect items, rings or items for vanity purpose that share or interact with one another. Doesn't exactly have to have a real use in the game for it to draw interest from people.
    (0)

  9. #29
    Player
    Gilraen's Avatar
    Join Date
    May 2012
    Location
    Gridania
    Posts
    2,489
    Character
    Gilraen Bior
    World
    Midgardsormr
    Main Class
    Archer Lv 70
    Gridania needs more than just another crafting discipline. It needs a tank. Really tired of wanting to try, really try tanking yet have no native outlet.
    (0)

  10. #30
    Player
    TThibi's Avatar
    Join Date
    Aug 2014
    Location
    Gridania
    Posts
    131
    Character
    Ohki Doki
    World
    Malboro
    Main Class
    Dancer Lv 100
    I propose Adding Enchanter to the game, we have a great deal from WoW already and item enhancement is something already played with in limited capacity, such a thing would be an awesome thing to add, we already have materia yes but it's a whole different thing between enchanting gear and popping gems into something.
    (1)

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