Bonecrafting? Goldsmith kinda dies that already tho.
Bonecrafting? Goldsmith kinda dies that already tho.
Nothing wrong with adding more content to flesh out more activities in the game. As we all know each crafting class benefits from each other in some way so why not add another? Man I'd settle with Eorzean Photograper as a sort of gathering/crafting hybrid class. maybe it could help make schematics for equipment and some sort of motivation function that the character needs to create an object (even housing furniture!).Uhm...what niché is there to fill for crafting? I mean, things that couldn't be covered by the other classes. And then it also has to fit with Gridania?
Maybe magic gimmick charms and trinkets. Voodoo dolls that inflict 1 health damage to everyone on your blacklist or sth.
I don't know. I feel we're already good to go.
A Mason would be interesting. Craft stone house ornaments, create rock weapons like imagine Mason designed monk weapons. So I guess it would be a mix of ARM and BSM but with stone aesthetic designed items.
Pole dancer ...maybe?
Hm...that's quite mature of you
But no, it'd be rather obscene in this game which is rated T and offensive to some to have that content in their game. A dancer class which is referring to other final fantasy's wouldn't be a bad idea though but thats another topic entirely.
I think he mean a polearm dancer. Similar to a sword dancer, but with a polearm.Hm...that's quite mature of you
But no, it'd be rather obscene in this game which is rated T and offensive to some to have that content in their game. A dancer class which is referring to other final fantasy's wouldn't be a bad idea though but thats another topic entirely.
I honestly don't see much room for any other crafting class in the game at the moment... Anything craftible at this point is already covered by another class, so you would have to create a whole other category of consumables.
On the other hand.
Shepherd / Hunter would be about the only gathering class I could see being implemented at this point in the game...
Hunting monsters for their hides / claws / wings / everything..
Gridania would be a good city for this as leatherworking is already here, and a sense of environment conservation seems to be the Grid theme.
Of course to make this work, SE would have to make hides / animal products that drop when you kill the monsters much more rare, or even make them only drop crystals to DOM / DOW jobs.
I would actually like a class like this.
Last edited by Arkanethered; 11-05-2015 at 12:28 AM.
How about an explorer class, basically you go around the world of Eorzea and study various mobs and gathering nodes and by using the right set of abilities you will eventually uncover secrets about it.
With this knowledge you learn how to craft scrolls.
Scrolls would only be usable once, only 1 scroll at a time and will last X minutes.
Based on the type of scroll it would give you benefits when fighting a certain mob type or gathering a certain node.
Benefits could be anything from more exp gained or increased chance of obtaining more loot etc.
You know, at first I thought you were just being silly. But then I made a list, and I realised...
every city-state has 3 combat classes (Limsa was short on this until the introduction of Rogue)
every city-state has 1 Gathering class
every city state except gridania has 3 crafters.
This honestly just... completely surprised me, as I never noticed it before. I guess that's the cost for being the best looking nation.
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