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  1. #1
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Chanse View Post
    This is not a bitching thread, but more of as "any suggestions?" thread.

    I play FFXI for 4 years (saying that for reference).

    So I was partying with a friend last night and this is probably my first time partying after the 1.19 PATCH. Didn't really know where to go so we hit up some underground tunnels (you know, where all the mole rats are at). I know through experience that Bats usually spawn when it's night time, so I did an FFXI pull (pulling to mob to our party)... and in the middle of the fight, I was holding pretty good aggro, but he decides to just leave us... so I had to go back and grab him, of course 2 bats would spawn and aggro us...

    Anyways, that's the story. Is there a trick to this? or should we just fight in a camp with lower levels in case of aggros? Thanks!
    You can't pull monsters great distances from where they spawn. Due to the semi-seamless world (I say "semi" because only areas within each region are seamless), monsters will only chase you so far. As others have said, you just generally find an area of mobs of the level you want to fight, and just move around a little while you keep killing. Don't be too afraid of links, as you will get bonus EXP for them (as long as you can survive).

    This isn't a bug/problem as some people are saying. They simply will not stay out of their home area for more than a certain amount of time.
    (2)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    43
    Quote Originally Posted by Alhanelem View Post
    You can't pull monsters great distances from where they spawn. Due to the semi-seamless world (I say "semi" because only areas within each region are seamless), monsters will only chase you so far. As others have said, you just generally find an area of mobs of the level you want to fight, and just move around a little while you keep killing. Don't be too afraid of links, as you will get bonus EXP for them (as long as you can survive).

    This isn't a bug/problem as some people are saying. They simply will not stay out of their home area for more than a certain amount of time.

    I totally understand this... but I wear the distance was not that great. When the mob decided to return to their territory, I can still provoke it (so I guess it's still in provoke distance). And sorry I should have mention the range/distance better... so, no I didn't pull the mob in a long distance... just enough to be away from the circle, not like Valkurm Dune Style.. LOL.
    (0)