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  1. #1
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Klamor View Post
    I see nothing in your post that could possibly be construed as a comment intended to actually discuss the topic at hand, and instead appears to simply be part of the problem that some would like to see fixed. As I stated before, this isn't an argument over whose time is more valuable. A person who has a couple hours a night to play should use their time in-game as efficiently as one who has 8-12 hours a day to play. If that means they simply don't have time to fit in the video that you state is 10 minutes vs wiping for an hour...

    If all you're trying to do is attack, please move along.
    Actually, the "whos time is more valuble" is one of the core issues with why the community is this way. That you are unable to see it, or take offense to it, is well, on you. Until people can admit those who expect others to do all the work for them are the biggest part of the problem, it wont change. So you can talk rainbows and butterflies all day, but until players take more ownership on themselves, instead of putting it on "endgamers", nothing will change. You prepare for the team content you join and do what you can to help, or you don't and make the rest of the team compensate for you.

    Also, telling someone who disagrees with you on an open forum to move along...
    (4)

  2. #2
    Player
    Klamor's Avatar
    Join Date
    Jan 2014
    Location
    Ul'dah
    Posts
    203
    Character
    Klamor Oli
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Whiteroom View Post
    Actually, the "whos time is more valuble" is one of the core issues with why the community is this way. That you are unable to see it, or take offense to it, is well, on you. Until people can admit those who expect others to do all the work for them are the biggest part of the problem, it wont change. So you can talk rainbows and butterflies all day, but until players take more ownership on themselves, instead of putting it on "endgamers", nothing will change. You prepare for the team content you join and do what you can to help, or you don't and make the rest of the team compensate for you.

    Also, telling someone who disagrees with you on an open forum to move along...
    The argument of time value is wholly dependent on the assumption that every new person joining a group has put forth zero effort into their responsibilities toward the group they intend to join. We know this to be untrue, but that doesn't deter the avoidance of new players. I've been in communities in other games where instead of having a single set group of whatever the raid required (8 here, 10/20/25/40 elsewhere), we had a rotating roster with benchwarmers each week. We encouraged new players by having class/job leaders that would take their own time to help coach people who were new to the roster, whether they'd been in our specific community for years, or just joined last week. That's a small scale example that fit the billet for what a guild that regularly got server first boss kills, and ranked in the top 50 in the world, needed. I don't know the logistics for implementing something similar to that on a large-scale such as an entire server, but if each of us offered up our own experience a little at a time, we'll grow as a whole. I agree with you that this also demands that the new players in question do their part and be receptive of the teaching or coaching when given.

    Also, I'm not defensive. I'm here for open conversation. Your response to mine appeared to be sarcasm with the intent to degrade a positive movement. Reading the posts between these in the interim of our discussion has revealed good discussion, and I apologize that I initially took you for attacking.
    (2)