Fortunately, not optimal doesn't mean terrible. Playing one job isn't just black or white.

Fortunately, not optimal doesn't mean terrible. Playing one job isn't just black or white.
All paths don't lead to the same result here. The reason you see the rotations for jobs pushed as being the 'correct' one is because people actually went through the effort on doing the research, the maths, and testing in content. It's meant for all players wanting to play the job to learn, so then they're able to perform to at least a decent enough standard. The rotation in itself is not what makes you a top player - it goes beyond that - but it puts them on a good foundation to build on. That's the starting point, not shuffling skills around and then trying to pass it off as a legitimate alternative whilst being ignorant on the basics.
As I said before:
If a guide that's meant to be for beginners doesn't even teach or promote the basics properly, then it provides no meaningful purpose other than placating players to be ineffective.
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