Austerities of Magic
A Summoner Levelling Guide
by Feli Cilvia of Odin (EU)
Part I: Introduction
- Aim of Guide (Under Construction)
Part II: Summoner: An Overview
- How DoTs work
- The Pets
-> Pet Micromanagement
-> Pet Survival
- Aetherflow
- Utility: More than a DPS?
Part III: Level 15-30: Learning the Art
- The Starter Opener
-> The Starter Opener: AOE
- Level 30 - Bane: The Turning Point
Part IV: Level 30-40: Expanding the Art, Part 1
- Cross Class Checklist
- Three's A Crowd
- The Expanded Opener
-> DoTs and Buffs
- Level 35 - Fester: Another Turning Point
-> The issue with Bio and Fester
- Level 38 - Ruin vs Ruin II
- More Utility Skills
Part V: Level 40-49: Expanding the Art, Part 2
- Ifrit-Egi vs Garuda-Egi
-> Pet buffs
- Level 46 - The 4th DoT
- The Expanded Opener, Revised
Part VI: Level 50: The Evoker
- Enkindle: One Skill To Rule Them All
- How To: Shadowflare
- How To: Stutter Step
- The 2.x Opener
Part VII: Level 50-56: Sustaining the Art
- Level 52 - Bringing the Pain
-> Painflare vs Bane
- Level 54 - Ruin Comes in IIIs
- Level 56 - The Tri-Fecta
Part VIII: Level 58-60: Elevating the Art
- Level 58 - Enter the Dragon
- Maximising Dreadwyrm Trance
-> Maximising DWT: AoE
- Aethertrails in the Sky
Part IX: Level 60: The Dreadspawn
- Deathflare: The Exclamation Point
- Aethertrails in the Sky II
- The Level 60 Openers
-> Level 60 Opener: AoE
- How To: Expert Roulette
-
How To: Trials and Raids (Under Construction)
Part X: References and Acknowledgements