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  1. #11
    Player
    AlphaFox's Avatar
    Join Date
    Aug 2013
    Posts
    2,638
    Character
    Rena Ryuugu
    World
    Coeurl
    Main Class
    Thaumaturge Lv 80
    You do realize fates are mindless AOE spamming where daily roulettes you actually practice your job right? I can't really say I've seen many fate parties where tanks (assuming your party even has one) are actually tanking and marking. Besides, as I said, it doesn't stop bad tanks or healers. Dunno about you but I've run into a good amount of bad tanks in the lv 60 dungeons.
    (2)

  2. #12
    Player
    Kathyz's Avatar
    Join Date
    Jul 2015
    Posts
    166
    Character
    Kathyz Dankworth
    World
    Faerie
    Main Class
    Paladin Lv 80
    I dont know about just give the exp to another job, but for me its better have another bonus bar apart form the rest one for that. So lets see you do dungoens with your 60 and gettin more and more of that bonus bar.

    Im no totally ok with your idea because, its goin to be slow, but people can take their jobs to max level without know how to use the joband we have a lot of those people already xD. At least with another bonus Bar they going to level faster but they need to use it.
    (0)

    I know my english its bad, don't bully me T_T.

  3. #13
    Player Ririndo's Avatar
    Join Date
    Sep 2013
    Posts
    25
    Character
    Ririndo Sekai
    World
    Shiva
    Main Class
    Monk Lv 70
    This is a great idea, but it wont happen. Same reason why you can either get stones or exp from the daily roulettes. The longer it takes you to level/gear up through stones, the longer you keep your sub going. In the end its all about money and tbh its understandable.
    (1)

  4. #14
    Player
    Xanikk999's Avatar
    Join Date
    Jun 2015
    Posts
    425
    Character
    Kalorea Redtail
    World
    Diabolos
    Main Class
    Dragoon Lv 90
    I don't think this is a good idea.

    I'm pretty sure Square Enix wants you to gain levels with the class you are currently using and not be able to level one class and give it's experience to others.
    (6)

  5. #15
    Player
    AsteriaStarfall's Avatar
    Join Date
    Jun 2015
    Posts
    266
    Character
    Lena Oxton
    World
    Midgardsormr
    Main Class
    Astrologian Lv 60
    Quote Originally Posted by Ashelia_Ferron View Post
    But then the amount of people doing leveling dungeons would decrease. Everyone who has a 60 would just run EX roulette or just use their tank/healer for fast queues and hoard EXP for their DPS classes
    So that would mean that those players that have no desire to play tank or healer would queue faster...seems like a win win
    (1)

  6. #16
    Player
    Symon17's Avatar
    Join Date
    Jun 2011
    Posts
    93
    Character
    Mikah Frost
    World
    Mateus
    Main Class
    Summoner Lv 70
    An idea like this could work really well if the banked exp. behaved similarly to rested exp. where exp. gained at 60 would be "stored" and then added to whatever exp. you gained while leveling a non-capped class. That way you still need to play the class to use it, but the leveling experience can be eased. God knows after your 5th-6th level 60 the idea of trying a new class makes you want to perform sudoku.
    (3)

  7. #17
    Player
    Slappah's Avatar
    Join Date
    Sep 2014
    Posts
    722
    Character
    Slappah Lol
    World
    Jenova
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Symon17 View Post
    An idea like this could work really well if the banked exp. behaved similarly to rested exp. where exp. gained at 60 would be "stored" and then added to whatever exp. you gained while leveling a non-capped class. That way you still need to play the class to use it, but the leveling experience can be eased. God knows after your 5th-6th level 60 the idea of trying a new class makes you want to perform sudoku.
    Perform sudoku? Heh....you might wanna try that again pal
    XD
    (1)

  8. #18
    Player
    cgbspender's Avatar
    Join Date
    Jul 2014
    Location
    Limsa
    Posts
    634
    Character
    Honinbo Dosaku
    World
    Ragnarok
    Main Class
    Culinarian Lv 70
    As said right above. Or at least don t make it count when you gain the weekly bonus from the goals logs, unless it´s for a class that actually needs it.
    (1)

  9. #19
    Player
    Kurogaea's Avatar
    Join Date
    Nov 2014
    Posts
    1,365
    Character
    Raifu Kurogaea
    World
    Gilgamesh
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Ashelia_Ferron View Post
    But then the amount of people doing leveling dungeons would decrease. Everyone who has a 60 would just run EX roulette or just use their tank/healer for fast queues and hoard EXP for their DPS classes
    Perhaps if there was some sort of exp conversion for certain levels. Lower levels will gain less exp, but still gain some nonetheless. Higher levels will gain more depending on how close to the cap they are. I'd say around lvl 50 the exp withdrawls would be more equal to what was placed into that class level.
    (1)

  10. #20
    Player
    Jinglybell's Avatar
    Join Date
    Aug 2013
    Posts
    99
    Character
    Myori Mittens
    World
    Hyperion
    Main Class
    Armorer Lv 80
    I think an idea that might work while still make people use the job that they're putting the exp on is just increase the amount of exp you get. The "Stored" exp gives a buff lets say you banked 1m exp and while youre leveling you get the additional exp till it depletes. So a job that would normally get 500 exp gets 1,000 and now you have 999,500 exp left before the buff depletes. This way the person still has to "learn" their job to level it, but they get done faster. Honestly I dont think cutting the number of dungeons/fates needed to level in half would make people any less skilled then they would have been anyway.
    (1)

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