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  1. #11
    Player
    KupoSan's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    43
    Character
    Kupo San
    World
    Sargatanas
    Main Class
    Culinarian Lv 60
    Quote Originally Posted by LineageRazor View Post
    I agree with some of these points and disagree on others.

    On "too RNG based", I'm in near complete disagreement. All the RNG-heavy fish are completely optional - there's little or no market for them (and, in fact, the hardest to catch aren't even tradable). You fish them up because you want to catch 'em all - that's it. Making them easier to catch undermines this achievement, bigtime. Filling out your fishing log is a test of patience and persistence, and that's just how it should be. For the majority of "commercial" fish (useful, sellable fish), there's usually a lure or bait or location that makes fishing them up in large quantities easy; we don't need any additional methods for "focusing" on such fish.
    I appreciate your insight! I do not want the achievement undermined. You misunderstand. I want more options to be able to catch these fish or reducing the RNG factors that play a role. For example, Anomalocaris is one fish I have yet to catch. So far, there has not been Clear/Fair weather at 8:00 game time in Coerthas since I went to bed last time and got home from work. Looking at the tracker, it won't be up as far as I can see (I can see up to about 4 hours in the future for weather). The times that I have the right weather and time window, it's rare to get the storm rider HQ to mooch to get a chance to get it. Then, it doesn't necessarily have to be my fish. It can be a NQ regular blind manta... or it could tug heavy and be my fish IF RNG wills it to reel in. Do you think this is fair in terms of comparison with other facets of this game? Yes, the fish is 'optional' (I have problems with that term, but that's another time and day), but is it okay for me to have 1 or no chances to get it a day? I want these odds increased.

    I agree that finishing the log should be a momentous achievement! However, I disagree that it should be as random as it is. Make it grindy or make it difficult... but don't put useless restrictions where I only get one attempt every 24 hours. Another poster above commented on how we don't want Fisher like Botanist or Miner. Well, I have news for you... this whole game is copy/paste. All tanks have such similar moves with reskins. All healers have similar moves with reskins. All crafters have same moves baring one or two, but the process and concept is the same. So to say we want to be different in a game where it prides itself on equality doesn't really match up here. That's another point I'm making... make it *fair* with the others. Let it be a viable option.

    To those who feel I'm whining... you misinterpret my passion. I'm not complaining that I can't catch these fish. I'm giving an observation and critique of fishing as my experience of big fishing, regular fishing, pre and post Heavensward, to stimulate debate and to hopefully make some QoL changes to make Fisher even better. I want to see more people out there fishing, not saying, "It's boring. It has no purpose." If a FC member wants me to make bouillabaisse, I have to fish Rothlyt Oysters and Razor Clams. Let's say she is a Botanist and agrees to get Desert Saffron and Dzemael Tomatos. She wants 20 food total. By the time she has gathered 20 of each of her two ingredients, I'll be lucky to have 5 of each of mine. VERY LUCKY. In a copy/paste world where there is supposed to be balance... I don't see it here.
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    Last edited by KupoSan; 11-03-2015 at 04:36 AM.


    "Ku~po!"