
*looks longingly at WAR and cries inside
A misunderstanding of your wording. More of a tongue in cheek comment about it, no personal jab intended
And thank you for the congrats, I have found a way to make a mostly unuseable paladin skill kind of useable. Now on to discuss the extreme value that Cover brings to every encounter. <end sarcasim font>
IMO though, if the MT damage wasn't so far out of the league compared to DRK, these quirky skills and a good tank who knows how to use them, would make the class stronger for current endgame material.
Bringing myself back to the topic -
I like the thought of reducing the cast time and finding a way to keep the cast from being interrupted (some or all of the time). Give it an instant cast and you may as well call it Equilibrium. If something along of the lines of Archaell's thought got implemented, what would stop you from using clemency every single time you had the mana for it? That setup would be perfect for anytime raid wide damage goes out. Sadly, this (c)would mean that paladins would be asked to actively participate in healing the party on a regular basis (assuming that the skill doesn't change to an oGCD type) and would be burning more GCD's on non-damage outputing skills, lowering the already meek dps paladins put out.
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