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  1. #10
    Player
    Cheraa's Avatar
    Join Date
    Aug 2015
    Posts
    182
    Character
    Cheraa Zedd
    World
    Odin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Archaell View Post
    We live in dps meta, the roles were forsaken from the start so the paladin healing a bit can't be considered "stepping on healer's toes".

    Just based on the mana cost, wasted healer's heal still costs less than wasted Clemency. Also if you could insta cast it, then you would be able to get the player healed enough for the healer's heal to finish the job - there is no point to heal a corpse.

    Healers in my FC pretty much agreed that it is great when paladins use Clemency... but not many do, because the skill could use quite a bit of improvement.
    I can agree on this one.

    Clemency costs us close to 50% of our Mana, no Paladin would use it on a Target, that is above 50% Health.
    Taking the current HP of DDs and Heals with 13k, we would heal if he drops to ~5-6k, heal him up to 10-11K means there is still room for a healer Cure, to top of the Player.

    Currently, Clemency is just a garbage Skill, that isn't worth to use. It takes to long for an emergency cure.

    - In 4s you won't get it off, as you are tanking the boss and trash. Healer Mana isn't a Problem here and even if, you coudn't heal if it is not a boss phase where you are not getting hit.
    - In 8s you currently don't need it. But if you would, it is not possible due to other tasks, where you cant stand still for ~4 Seconds doing nothing than a potential overheal. (F.e. Alexander Turn 4)
    - In 24s...well we will see in 3.1, but I think there will be enough healer that you will never use it as well.

    I would like to see on of those:

    - 1 Second Cast
    - Hot for the Target and Player with 300 Potency, 1 Second Cast
    - 1 Second Cast, Raid Buff -25% DMG taken for 8 Seconds, Raid wide HoT with 100 Potency for 8 Seconds -> 90-180 sec. CD
    (2)
    Last edited by Cheraa; 11-02-2015 at 05:36 PM.

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