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  1. #11
    Player
    Isius's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    150
    Character
    Astral Pyre
    World
    Gilgamesh
    Main Class
    Dragoon Lv 60
    Quote Originally Posted by Brian_ View Post
    I think the best solution I've heard for Clemency is to change it to a super long duration HoT.

    First, it helps PLD's aggro issues. You cast it on yourself and maybe 1~2 other people before the pull and the initial aggro feed from the HoT would help PLDs solidify early aggro.

    Second, it fixes the tendency to over heal. A portion of it will still over heal but it won't be as hit or miss. Being a HoT will also make it easier for healers to gauge how they should adjust their own healing around Clemency.

    Third, from a design PoV, it helps differentiate PLD healing from WAR's Equilibrium. Rather than just being another huge heal, it gives PLDs unique healing utility from the tank role.
    Yes This! I've said this a few times on these forums about this idea. I would so much prefer Clemency to act like regen then a direct heal. Pld is meant to be more of a supportive tank, and having Clemency as a HoT makes so much more sense and benefical, than me as a Pld using Clemency as a direct healing trying to be a actual healer.

    Clemency as a HoT would actually give groups a little more reason to bring a Pld to groups.
    (1)
    Last edited by Isius; 11-01-2015 at 06:22 PM.

  2. #12
    Player
    Sorax's Avatar
    Join Date
    Aug 2013
    Posts
    24
    Character
    Sora Ex
    World
    Midgardsormr
    Main Class
    Paladin Lv 70
    I actually like the HoT idea from above. It's pretty cool never thought of that.

    Instant cast is too strong though, make cast uninterruptible and that would be a huge change.
    (0)

  3. #13
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    I also like the idea of HoT. Especially if it could counter enmity medica II and Regen.

    That would require a little bit more changes than just simple cast time adjustment tho.
    (0)

  4. #14
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    18 second HoT at 200 potency. (Take current Clemency and divide it by 6 to get the each tick).
    Additional effect: While in Shield Oath, increased enmity.
    Cast 1 second, but a little less MP cost than now? Like 20% less maybe?

    Would be pretty nice. Sturdy and reliable like a PLD. Just imagine a Pally casting on itself prepull. The aggro alone would probably allow a WHM/AST to Pre-regen them as well.
    (1)
    Last edited by Rawrz; 11-02-2015 at 04:27 AM.

  5. #15
    Player
    thunderbreak's Avatar
    Join Date
    Nov 2013
    Posts
    512
    Character
    Mini Boss
    World
    Ultros
    Main Class
    Lancer Lv 60
    Hell yeah it's gonna be OP lol, imo it's already one of the best healing abilities in the game, mainly because it's from a class that shouldn't be healing, but not only does it heal ALOT, it also heal the caster.

    But I'm all for it if they made it instant cast lol.
    (0)

  6. #16
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    A HoT would be best. Many times I drop to 40% HP and I begin casting Clemency but then right as it finishes casting, the Healer Lustrates or Tetragrammatons me and my cure and MP are wasted. Something like a 15-20 second duration regen would be good, though they would need to change the "if you heal others, you recover 50% of what you heal" aspect of it.


    They should also make a change to Sheltron that it grants a separate, 5s duration Surecast effect.
    (0)

  7. #17
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jonnycbad View Post
    snip
    Haurchefant ? Is that you ?
    (0)

  8. #18
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Calypsx View Post
    You can only use it twice so I don't think they are stepping into the healer role.
    At what point do you think clemency would step too far into the healing role? What would be the minimum for you to consider a clemency buff to have gone too far and why?

    Here is why I think it would step too far into the healer role:

    Currently, PLDs will sometimes cast clemency only to have a healer heal before clemency lands. If clemency could instaheal, it would be the other way around. WHM casts Cure (II) only to have Clemency land before Cure (II). IMO, healing what the healer was already trying to heal is stepping on the healer's toes. Currently, clemency has a cast time long enough for healers to do their thing. In other words, clemency as it is now usually doesnt help with the healer role, unless the healer needs help or wants the PLD to help. The healers are the ones in control of the outgoing heals.
    (0)

  9. #19
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Clemency is good as it is - being a burst type heal. Changing it to be a HoT does not feel as rewarding, considering its steep MP cost. Furthermore, making it instant cast will make it super OP in the sense that healers need to Swiftcast their big heals or burn their healing cooldowns when all it takes for PLD is a button press and a GCD. The main issue for it is its reliability. Adding a chance for it to not have a cast time will not change the fact that it's still unreliable. Cutting the cast time to like 2 secs is reasonable enough. Also, I would like to see it having a synergy with Divine Veil where the PLD, upon activating DV will make Clemency instant cast, will not heal but instead triggers DV's shield to the entire party equivalent to half the the amount of HP it usually restores. The reason behind this is to stagger the shield effect, just in case the PLD derped and hit DV too early.
    (0)
    Last edited by rawker; 11-02-2015 at 10:49 AM.

  10. #20
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by winsock View Post
    ...
    We live in dps meta, the roles were forsaken from the start so the paladin healing a bit can't be considered "stepping on healer's toes".

    Just based on the mana cost, wasted healer's heal still costs less than wasted Clemency. Also if you could insta cast it, then you would be able to get the player healed enough for the healer's heal to finish the job - there is no point to heal a corpse.

    Healers in my FC pretty much agreed that it is great when paladins use Clemency... but not many do, because the skill could use quite a bit of improvement.
    (1)

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