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  1. #1
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    A HoT would be best. Many times I drop to 40% HP and I begin casting Clemency but then right as it finishes casting, the Healer Lustrates or Tetragrammatons me and my cure and MP are wasted. Something like a 15-20 second duration regen would be good, though they would need to change the "if you heal others, you recover 50% of what you heal" aspect of it.


    They should also make a change to Sheltron that it grants a separate, 5s duration Surecast effect.
    (0)

  2. #2
    Player
    Freyyy's Avatar
    Join Date
    Mar 2015
    Posts
    1,079
    Character
    Freyja Redgold
    World
    Moogle
    Main Class
    Dark Knight Lv 90
    Quote Originally Posted by Jonnycbad View Post
    snip
    Haurchefant ? Is that you ?
    (0)

  3. #3
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    Clemency is good as it is - being a burst type heal. Changing it to be a HoT does not feel as rewarding, considering its steep MP cost. Furthermore, making it instant cast will make it super OP in the sense that healers need to Swiftcast their big heals or burn their healing cooldowns when all it takes for PLD is a button press and a GCD. The main issue for it is its reliability. Adding a chance for it to not have a cast time will not change the fact that it's still unreliable. Cutting the cast time to like 2 secs is reasonable enough. Also, I would like to see it having a synergy with Divine Veil where the PLD, upon activating DV will make Clemency instant cast, will not heal but instead triggers DV's shield to the entire party equivalent to half the the amount of HP it usually restores. The reason behind this is to stagger the shield effect, just in case the PLD derped and hit DV too early.
    (0)
    Last edited by rawker; 11-02-2015 at 10:49 AM.

  4. #4
    Player
    rawker's Avatar
    Join Date
    Dec 2014
    Posts
    1,197
    Character
    Rawker Stone
    World
    Excalibur
    Main Class
    Paladin Lv 90
    i dunno.. i kinda like my pld with no aura.
    (0)

  5. #5
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Aura is not needed imo... but I wouldn't mind if flash had an "after-flash" enmity generation effect around the paladin for the duration of one gcd. Would make aoe tanking a little bit easier, especially in places like the Vault.
    (1)

  6. #6
    Player
    AlexiIvaniskavich's Avatar
    Join Date
    Jul 2014
    Posts
    200
    Character
    Hrothgar Grulag
    World
    Zalera
    Main Class
    Dark Knight Lv 60
    Give Tempered Will a surecast type buff and allow Clemency to not be interrupted. Seems silly that Leviathian could land on top of me and nearly flip a boat, and I could just stand there on the edge and not move an inch. Why not this as well?
    (1)

  7. #7
    Player
    winsock's Avatar
    Join Date
    Jul 2014
    Posts
    788
    Character
    Chaosgrimm Winsock
    World
    Adamantoise
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Archaell View Post
    We live in dps meta, the roles were forsaken from the start so the paladin healing a bit can't be considered "stepping on healer's toes".
    Could you elaborate on this? I'm not sure of the point you're trying to make. What would you consider stepping on healer's toes?

    Just based on the mana cost, wasted healer's heal still costs less than wasted Clemency.
    You can't really compare these bars the same way. A PLD takes substantially fewer penalties than a healer when out of mana. It's also much easier to recover from no MP on a PLD.

    Also if you could insta cast it, then you would be able to get the player healed enough for the healer's heal to finish the job - there is no point to heal a corpse.
    The question isn't what clemency 'could' do, its what clemency 'should' do. Why should this responsibility be taken away from healers when a PLD is in the group?
    (0)
    Last edited by winsock; 11-03-2015 at 03:42 AM.

  8. #8
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by winsock View Post
    Could you elaborate on this? I'm not sure of the point you're trying to make. What would you consider stepping on healer's toes?


    You can't really compare these bars the same way. A PLD takes substantially fewer penalties than a healer when out of mana. It's also much easier to recover from no MP on a PLD.


    The question isn't what an clemency 'could' do, its what clemency 'should' do. Why should this responsibility be taken away from healers when a PLD is in the group?
    I don't like the idea of it being instant, because as a healer I can't watch and plan around it, so I agree with you to an extent. A HoT would solve that <3
    (0)

  9. #9
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by winsock View Post
    ...
    Tanks and healers dps. Would you consider it stepping on damage dealers' toes? No. They help. The same goes for healing paladin.

    Healers also have bigger mana pool. If paladin would beat you to heal, so what? The target gets healed faster, which is better, and healer would still had to press the button so in sense it isn't wasted mana coz it was already required.

    On the other hand Clemency in its current state is far from optimal as it's effectiveness starts and ends with anecdotal stories when it sometimes works. Should you press the button, should you not press the button, well healer is going to heal it anyway... oh whoops the guy just died.

    Tanks and healers have tons of responsibility I see no reason they couldn't share it.
    (0)

  10. #10
    Player Nadirah's Avatar
    Join Date
    May 2015
    Location
    Gridania
    Posts
    1,978
    Character
    Nadirah Serenity
    World
    Excalibur
    Main Class
    Paladin Lv 60
    Quote Originally Posted by winsock View Post
    Could you elaborate on this? I'm not sure of the point you're trying to make. What would you consider stepping on healer's toes?


    You can't really compare these bars the same way. A PLD takes substantially fewer penalties than a healer when out of mana. It's also much easier to recover from no MP on a PLD.


    The question isn't what clemency 'could' do, its what clemency 'should' do. Why should this responsibility be taken away from healers when a PLD is in the group?
    It takes me 8 globals to regain enough MP from nothing to be able to recast Clemency.

    Are you stupid? Clemency casts 2121 MP for me to cast, which is more than *anything* my WHM, SCH, and AST can cast outside resurrections. 700 MP almost more than friggin HOLY. Just shut up man.
    (3)

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