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Thread: WHM DPS

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  1. #1
    Player
    Ghishlain's Avatar
    Join Date
    Oct 2013
    Posts
    2,168
    Character
    Ghishlain Pyrial
    World
    Mateus
    Main Class
    White Mage Lv 80
    On paper, Dissipation as a healing CD isn't bad. Consider the following:
    • Fairy Embrace is approximately 200 Potency every three seconds. Over the course of the 30s cooldown, you've lost 2,000 potency.
    • Three AF charges will give you back 1,800 potency on Lustrate (2,000 if you use one charge on Indomitability in a two tank scenario). You've now made up or close to made up the amount of healing lost with the use of Dissipation.
    • In the case of using all three charges are for Lustrate, you'll need an additional 3 Physicks to make up the remaining lost Potency from Fairy loss. Anything beyond these three Pysicks is icing on the healing cake.

    Effectively what Dissipation does is front load a SCH's healing. Unfortunately, this is marred by two scenarios:
    • The cost to resummon the Fairy requires 1,768 MP and generally Swiftcast to reduce downtime.
    • There aren't enough scenarios in the game where a SCH needs to front load that much healing for that kind of duration. The only scenario I can think of is at the beginning of Wave 9 in A2S where ALL THE DAMAGE is going out at once for a prolonged period of time.

    The MP cost to resummon the fairy is worth four Physicks and the only way a 20% healing buff makes up for that is if you Physick 20 times in those 30 seconds which is impossible to do, let alone the fact that you shouldn't need to be constantly healing for the entire duration of the buff. There's also the non-measurable cost of consuming your Swiftcast to resummon said Fairy quickly.

    Just on the vein of "how to fix", I was just thinking that it would be neat if every time you use an AF stack for healing purposes (Lustrate, Indomitability, Sacred Soil) while Dissipation was active, it would provide a stacking buff that caps at three that reduces the cost of the Fairy resummon by 25% and cast time by 33% that lasts for 45 seconds. Maybe a little too wild but I liked the thought in my head. lol.
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  2. #2
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Ghishlain View Post
    • Fairy Embrace is approximately 200 Potency every three seconds. Over the course of the 30s cooldown, you've lost 2,000 potency.
    • Three AF charges will give you back 1,800 potency on Lustrate (2,000 if you use one charge on Indomitability in a two tank scenario). You've now made up or close to made up the amount of healing lost with the use of Dissipation.
    Since dissipation give you a +20% healing bonus
    shoulnd't the 3 lustrates have 2160 potency ?
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  3. #3
    Player
    Werhusky's Avatar
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    Oct 2013
    Posts
    872
    Character
    Nazreen Eby
    World
    Cerberus
    Main Class
    Scholar Lv 70
    Quote Originally Posted by Nekotee View Post
    Since dissipation give you a +20% healing bonus
    shoulnd't the 3 lustrates have 2160 potency ?
    Lustrate is a Skill and won't get affected
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  4. #4
    Player
    Nekotee's Avatar
    Join Date
    Nov 2014
    Location
    Uldah
    Posts
    1,574
    Character
    Akihiko Hoshie
    World
    Moogle
    Main Class
    Astrologian Lv 100
    Quote Originally Posted by Werhusky View Post
    Lustrate is a Skill and won't get affected
    Oh crap wasn't sure and didn't test
    My bad !

    Too bad... Would have been great
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  5. #5
    Player
    Judge_Xero's Avatar
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    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Didn't realize that SCH healing abilities do not get the +20% buff. That is kind of messed up.

    The other scenario I was thinking of though with the new skills was Dissipation + Emergency Tactics paired with Succor, or Aldo + Deployment Tactics.
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  6. #6
    Player
    Risvertasashi's Avatar
    Join Date
    Apr 2014
    Posts
    4,706
    Character
    Makani Risvertasashi
    World
    Ultros
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Judge_Xero View Post
    Didn't realize that SCH healing abilities do not get the +20% buff. That is kind of messed up.
    To be fair, WHM's and AST's healing abilities don't get it either. The issue is, with Lustrate and now Indom, SCHs rely a bit more on abilities than the other two...
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  7. #7
    Player Yuyuka3's Avatar
    Join Date
    Mar 2015
    Location
    Gridania
    Posts
    486
    Character
    Kyara Moonbane
    World
    Shiva
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Risvertasashi View Post
    To be fair, WHM's and AST's healing abilities don't get it either. The issue is, with Lustrate and now Indom, SCHs rely a bit more on abilities than the other two...
    How so? WHM has Assize, Tetra and Asylum as abilites. None is affected by healing buffs (or debuffs, besides CS). That's not that much less as SCH. The one healing class with the least amount of abilities is AST, I guess.
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  8. #8
    Player
    Rawrz's Avatar
    Join Date
    Jul 2015
    Posts
    1,704
    Character
    Sir Rawrz
    World
    Gilgamesh
    Main Class
    Red Mage Lv 90
    Quote Originally Posted by Yuyuka3 View Post
    How so? WHM has Assize, Tetra and Asylum as abilites. None is affected by healing buffs (or debuffs, besides CS). That's not that much less as SCH. The one healing class with the least amount of abilities is AST, I guess.
    SCH can't use a 650 potency cure II equivalent, we have Lustrate, a 600 potency ability. We also have Emergency Tactics + Adlo, but the MP cost is 20%+ higher than Cure II and a 30 second ability timer. MP isn't an issue most of the time on SCH, but spamming Adlo is one way to make it an issue. Abilities are the brunt of our healing. We have shields, but we can't "catch" up like WHMs without Lustrate in some situations. 80% of the time You'll be casting Adlo, Physick, ask is shield broken: if yes, Adlo, if no Physick, but sometimes its not enough to keep the tank in a healthy position. So Lustrate is our powerhouse to get them back up. The same can be said about our AOE with succor. Emergency Tactics + Succor = a 20+% more MP costing medica, Compare that to 700 Potency Medica II. We do have Eos, when we need the AOE (At the current cap, rousing her will result in ~700 potency HoT once every 60 seconds) Most of the time we'll stick with Selene for DPS.

    I am fine with heal bonuses not affecting abilities. If they did, heal detriments would also affect them and I'd rather have a heal that can cut through anything.
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    Last edited by Rawrz; 11-06-2015 at 01:39 AM.