http://bit.do/PLD_A4S
You can parry Revelation in T12, if that counts for anything. lolBlocking yes. You can block a fireball or a laser with a shield. You can not parry a fireball. That shit don't work. Unless you're using one of those ridiculously huge swords you can hide behind.
As far as the manifest spell part, if it's got a solid physical form and isn't simply a form of energy, why isn't it just physical damage?
Great, this would require WARs to be adjusted, because no block & no magic reduction CDs...
Makes sense, but...I doubt they'd ever do that...Parrying Manifest Spells
So if Shiva hurls icicles at you, you should be able to parry them [snip]
Works for me.How Gud to Git
50-70% of their physical mitigation amount would not be out of the question.
just gonna drop by and say that my WHM can parry the leaf storm thing (dont remember the name but its the room wide aoe) in turn 6.
Blocking Magic yes but Parrying work different from Blocking. Block you can play your shield up in front of you and let you shield take the blow or most of it but Parrying requires abit more interaction with the thing that is attacking, yes Shiva's Ice attack can be Parried but Ifrits flames can't.
So Yes for Blocking Magic but no for Parrying Magic as most magic seems to be wibbly wobbly zappy zap thing and I think from a design view it easy to say. Your Magic and your Physical.
The thing about Block and parry is you can't relie on it to act when you want it to act but it does affect how much damage you take from AA and Physical attacks. My shield reduced Ravana's' Blinding blind by 28%, that 28% isn't something you can't push aside. Heck I roll PLD over my DRK when Facing Ravana since his Physical Defense reduction, mainly Shiledtron and Stone Skin help a tone. So in short, Parrying and Blocking dose a alot when fighting foes like Ravana, but Ramuh? naaaa.Block and parry do very little to reduce HP damage, but HP isn't by itself health. It's just a numerical representation of how durable you are until you receive a fatal (or knockout) blow.
Nobody is going to be alright after taking a direct hit from a missile, but characters in the game can. Is everyone secretly a superman? Is it because it's a game? Or is it because the tanks are already doing something to survive those kind of hits that other classes can't (deflection, blocking, and parry)?
Also about your HP isn't health, If your a healthy person you can be durable. So really it is about health or just what your standard of what the a human can take is, Health durable, kinda same thing.
Last edited by Martin_Arcainess; 11-07-2015 at 01:29 AM.
Whether or not blocking or parrying "makes sense" should really have no bearing in a franchise famous for characters suplexing trains and surviving a star blowing up in their face.
Mechanically, if PLDs are really supposed to be King Shit of mitigation, then block should work on magic attacks just as well as physical.
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