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  1. #16
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,893
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Would really just rather have these instances not only be complete-able but also play as they were originally intended to play on their first run (back when our gear was at an appropriate level for it). Imo the gaming sense of completion should come hand in hand with the story progress. 'Story now, get gud later' just doesn't make sense to me.

    Minimum Item-Level Sync by default.
    - Perhaps provide small combat hints and 5-10% echo per wipe on boss encounters, removed after completing said boss.
    - Increase bonus rewards based on the amount of ilvl synced down after first adjusting for physical level, and slightly raise base rewards.


    At that point we may still be teaching fights, but we're far less likely to be kicking people for watching cutscenes when those cutscenes take a much smaller portion of the time. The average time to complete an MSQ roulette will have increased, but so too will its rewards, and quite likely its entertainment value.
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    Last edited by Shurrikhan; 11-01-2015 at 06:22 AM.

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