Yeah I know another paniced/aggravated thread. ;c

Does accuracy exist just to screw healers? ;-; How often does a DPS or a Tank in Tank Stance with increased accuracy or in DPS Stance miss?

With tanks no longer being "forced" to Git Gud and stack STR/VIT with Melds, they have in a sense, freedom without choice on their gear. Healers will still have to "choose".

Accuracy or Crit?
Accuracy or Spell Speed?
Accuracy or Determination?
Accuracy or Piety?
Accuracy OR MIND?!

I feel like all the other roles don't need to go out of their way to gather Accuracy, since it is stapled into their gear and since 3.0 was designed with a lower accuracy dependency, (but high enough that a healer can miss many times in a row.)

I think healers could compromise by shaving off some secondary stats to gain just a few more points in accuracy.

or the obvious solution of what they did with ARR gear by just adding small bits of accuracy

or giving cleric stance boosted aim like the tank stances.

[This exact thing will happen again if we are able to customize Relics again when 3.15 hits. Yeah I know I'm whining, but accuracy really seems to punish only healers, since there isn't much a healer can do to have 100% accuracy like the other roles.]