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Thread: Rage of Halone

  1. #11
    Player
    KRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    J'inwa Tiao
    World
    Leviathan
    Main Class
    Conjurer Lv 35
    The GLA in my 37ish party did it and hit for 22s. Seeing as it costs 5 points to set and takes 5 seconds to ready I don't see how this is viable, especially if the increased damage is barely noticeable. I haven't played on GLA since the patch to personally mess with numbers.
    (0)

  2. #12
    Player
    UnrealTai's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    366
    Character
    Laernu Tairos
    World
    Maduin
    Main Class
    Ninja Lv 90
    The only reason to use this is for the flashy animation. This skill sucks over circle slash 2. I'm not sure I would even use this if it was AoE 5 hits. Dmg is almost the same as circle slash and the 5 second charge is ridiculous. This skill needs a mathmatical overhaul. Perhaps if it granted us +500 enmity for using it then maybe..... At least then we could use it on HNM.
    For now its just something to show the ps3 newbies when they come to make them go oo and aahh
    (0)

  3. #13
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    I wonder when they are going to make this skill stop sucking. It looks cool yet it is absolutely 100% inferior to other weapon skills that come at lower levels.

    I think they need to get rid of the cast time and give it some kind of special bonus like Riot Blade's enmity+.
    (0)

  4. #14
    Player

    Join Date
    Jul 2011
    Posts
    279
    Not sure who the monkey was that thought a 5 second cast time on a melee WS would be fun or remotely interesting was but they dropped the ball.
    (0)

  5. #15
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    63
    Rage of Halone now = Spirit's Within. Stoked!
    (0)

  6. #16
    Player
    KRose's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    109
    Character
    J'inwa Tiao
    World
    Leviathan
    Main Class
    Conjurer Lv 35
    Wait, what? Did I miss something?
    (0)

  7. #17
    Player
    Ferth's Avatar
    Join Date
    Jul 2011
    Location
    Uldah
    Posts
    1,329
    Character
    Ferth Fontaine
    World
    Hyperion
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Mishakai View Post
    I just got this skill over the weekend, and to be honest, I don't think it's really worth it. 5 points and a 5 second cast time? Even if it does increase AP, I was killing mobs a lot faster using Circle Slash II or Onion Cut. The graphics and animation is nice and all, but it really isn't worth losing 2 auto attacks for.

    The skill should be reduced to a 3 point skill, or the cast time removed so it fires off just like any other weapon skill.
    Or both.

    Given the GLA's role as a tank, and the modifier for damage being our current hp it makes no sense whatsoever for us to choose at our weakest moments to stop and do nothing for 5 seconds.

    But who knows what will change when 1.20 comes out.

    That being said, each individual hit is pretty lame... but when all 5 land it usually adds up to significantly more than a normal ws.

    ...plus it's kinda fun to watch...

    Though I think instead of just modifying attack power it should directly modify damage.
    (0)

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