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Thread: Rage of Halone

  1. #1
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70

    Rage of Halone

    What level now do you get it?

    im now lvl 36 and still not getting it!
    (0)

  2. #2
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    Did you do the Level 36 class quest?
    (2)

  3. #3
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Oh must do quest? thanks!
    (0)

  4. #4
    Player
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,620
    np .
    (0)

  5. #5
    Player
    Cycloptichorn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    448
    Character
    The Cyclops
    World
    Cactuar
    Main Class
    Gladiator Lv 44
    BTW, has anyone looked into this skill since the update? It's been changed to do damage 'based on the difference between your current HP and max HP' per the patch notes.

    That's a pretty big difference for me somtimes, like 3k.... has anyone seen this thing hitting for a lot of dmg? I stopped using it b/c the 5-second charge time wasn't worth the damage it did before....,
    (0)

  6. #6
    Player
    Kirth's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    26
    Character
    Kirth Azureblade
    World
    Excalibur
    Main Class
    Paladin Lv 80
    I haven't really done any kind of serious testing, but I'm not noticing much of a difference at all when firing it off at 90-100%HP and 40-50%HP. Maybe an increase of about ~10 damage per hit? Again, no real testing, just eyeballing it against the same types of mobs of the same level. It'd be a shame if the coolest looking Gladiator Weaponskill is still as lackluster as before.
    (0)

  7. #7
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    i do not see any difference in the damage increase at all, even when my HP is around 10% and still does not see any significant increase of attack power. been testing on range level below 2 level and above 1 level of my Gladiator.
    (0)

  8. #8
    Player
    Rak_Boy's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    279
    Character
    Kuro Otaku
    World
    Ragnarok
    Main Class
    Arcanist Lv 60
    its the damage u get while readying the skill...!
    (0)



    Real Life > FFXIV

  9. #9
    Player
    Seirra_Lanzce's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,938
    Character
    Kuro L'anzce
    World
    Masamune
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Rak_Boy View Post
    its the damage u get while readying the skill...!
    =_=

    Increases attack power in proportion to the amount of damage sustained while readying.
    before change
    In the patch note this indicate change to...
    Increases attack power in proportion to the difference between your maximum and current HP.
    After the changes for 1.19
    (4)

  10. #10
    Player
    Mishakai's Avatar
    Join Date
    Mar 2011
    Posts
    459
    Character
    Mishakai Katyn
    World
    Balmung
    Main Class
    Gladiator Lv 50
    I just got this skill over the weekend, and to be honest, I don't think it's really worth it. 5 points and a 5 second cast time? Even if it does increase AP, I was killing mobs a lot faster using Circle Slash II or Onion Cut. The graphics and animation is nice and all, but it really isn't worth losing 2 auto attacks for.

    The skill should be reduced to a 3 point skill, or the cast time removed so it fires off just like any other weapon skill.
    (1)

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