Quote Originally Posted by Gilraen View Post
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The words are not mine, they're straight from Yoshida. You're right, we have large creatures in enclosed spaces with limited amount of players, Yoshida was looking for giant 200+ metre beasts flying in the open world in epic FATEs which you used flying mounts to jump onto and hunt if I recall correctly, and Skyrim hardly relies on physics for its gameplay, nor does it have decent physics at that. We're talking about, say, a giant knocking down a pillar and that pillar collapsing in a random spot due to physics, and you'd have to hide behind the pillar to avoid the attack. Again, physics based gameplay is from Yoshida, he said he wants to compete with future MMOs such as EverQuest Next, he wants it to improve to be on their level, not just stagnate. It's never going to last 10 years mimicking an already almost 11 year old game and he knows it.