ARR could look better as it stands if they didn't keep taking shortcuts on the environments. Dropping consoles will do nothing to address this since it's a time vs. budget affair. The texture tiling in this game is rather poor, and made doubly more obvious in the zones you can fly in.


Outside of low resolution hair textures (why doesn't the PC Client have access to higher ones? There shouldn't be aliasing baked into the hair texture), the game looks fine enough as it is, more-so with the DX11-exclusive eye candy on that neither console has access to.

1.X animations would look silly with ARR's combat engine unless you want their animation speeding up to halt on a dime. 1.X had atrocious input latency with regards to it actually moving/stopping your character to boot, and it wasn't because of intertia.