Results -9 to 0 of 5

Threaded View

  1. #1
    Player
    Glasya's Avatar
    Join Date
    Dec 2013
    Posts
    63
    Character
    Kriemhild Drachmann
    World
    Tonberry
    Main Class
    Astrologian Lv 70

    Targeting system QoL recommendations

    Hello,

    I have two suggestions which I feel would greatly improve the user-friendliness of the targeting system; particularly for Jobs which utilise several damage-over-time and/or debuff skills in tandem. These include the following:
    1. Adjust the target display such that an enemy inflicted with several DoTs of the same type (eg. Bio) condenses those inflicted by other players into a single debuff icon, with a tally in lieu of a countdown - detailing the number of that particular DoT currently active on the target. So if you're fighting a FATE boss for example, instead of Bio, Bio, Bio, Bio, Bio, Bio; you instead have just Bio(x6), eliminating a lot of superfluous clutter. If you yourself are an Arcanist however it might instead read Bio(XX), Bio(x6) - still showing your Bio's countdown while condensing the rest.
    Visual example someone knocked together (you know who you are; thanks dude), slightly edited by me:

    Under this system the clutter on the upper half of the image is condensed to a single icon, as seen just below.
    2. Expand the number of buffs/debuffs which display simultaneously in the Focus Target pane. Ideally add an option in the character configuration settings which allows the user to set the maximum number of icons they would like to display. If this is an issue due to the PS3's limited memory, the maximum limit may be set lower or the system kept as is for that particular platform.
    An option for Focus Target to exclusively display debuffs inflicted by the player would also be greatly appreciated.
    I feel these changes would be fairly simple to implement, would provide a great convenience to all players, and the former might potentially even lessen server load.
    Thanks for reading. If you like the idea please respond and maybe upvote this post so a community representative might take notice.
    (2)
    Last edited by Glasya; 10-28-2015 at 03:34 AM. Reason: Inserted image