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  1. #21
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Whiteroom View Post
    I thought ranged was about 2-3% less than caster. Not that it matters much in anything but raid/ex trials content. Also, Limit Break.
    Caster is consistently 47k in i210, ranged is 43k. LB3 of course, can't say I've tested LB1 or 2.
    (0)

  2. #22
    Player
    Whiteroom's Avatar
    Join Date
    May 2014
    Posts
    1,635
    Character
    T'erra Branford
    World
    Jenova
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Sleigh View Post
    Caster is consistently 47k in i210, ranged is 43k. LB3 of course, can't say I've tested LB1 or 2.
    Is that tested with the same group? LB damage is calculated from the total weapon damage of the party, so testing with different parties isn't very accurate.
    (0)

  3. #23
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Quote Originally Posted by JackFross View Post
    This mentality really annoys me. blah blah blah
    Umm well i play Mellee as well (Dragoon and Ninja both of which are level 60 and around ilv 186) if mellee do not know that lb is a thing or when to use it they need to re evaluate how they play.
    I have encountered far too many mellee who have not used any limit break at all because i did not for the fact knowing mellee lb is stronger then that of caster.
    (0)

  4. #24
    Player
    TiaHeart's Avatar
    Join Date
    Oct 2015
    Posts
    94
    Character
    Tia Heart
    World
    Phoenix
    Main Class
    Fisher Lv 60
    Quote Originally Posted by JackFross View Post
    So so so many casters get antsy and prematurely shoot the load.
    Sunoverbeach, theres coke (drink not drugs) all over my table. Good one ^^
    (1)
    Quote Originally Posted by Teiren View Post
    Complexity for the sake of complexity is never necessary and never fun.It is objectively terrible game design, but we just have to deal with it until the devs realize that.I've given enough feedback.It really is as bad and stupid as it looks.
    Quote Originally Posted by Boss_Koivula View Post
    I don't think i'm the only BRD out here that has to play the job because of static needs.Sure we all got used to this new playstyle that feels like we are driving a huge pile of shit without a steeringwheel, but that doesn't mean we enjoy it.I git gud and still hate
    Quote Originally Posted by Jpec07 View Post
    No one needs that;no one deserves that.because it's not worth ruining someone else's day to satiate our egos.

  5. #25
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Whiteroom View Post
    Is that tested with the same group? LB damage is calculated from the total weapon damage of the party, so testing with different parties isn't very accurate.
    https://www.reddit.com/r/ffxiv/comme...l_limit_break/

    "yes 3 of us had ilvl 190 weapons and 1 person had ilvl 170. All 4 tests were done with the same group with the same equipment."
    (1)
    When in doubt, assume sarcasm

  6. #26
    Player
    Jonnycbad's Avatar
    Join Date
    Apr 2015
    Posts
    2,252
    Character
    Seraphus Highwynn
    World
    Gilgamesh
    Main Class
    Lancer Lv 100
    You would think Ranged LB would be stronger since Casters can accurately control where their AoE is placed and thus hit many intended targets, where Ranegd have to kind of guess.

    Though I guess Casters are full DPS jobs and Ranged are DPS/Support jobs. Still, wish they gave Ranged a bit of something else then, like DoT or a status debuff to make it not completely worthless. Maybe given the DPS/support function that MCH and BRD have, making it reduce the target's damage dealt by 10% for 10 seconds would be cool and almost like a DPS/Tank hybrid LB.
    (2)

  7. #27
    Player
    Malevicton's Avatar
    Join Date
    Sep 2013
    Posts
    969
    Character
    Zappa Dattic
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Jonnycbad View Post
    snip.
    I mean, 2.0 was a completely worthless limit break. I think that's all the new lb was designed to counter; all the "2brd dungeon groups have no lb" complaints and stuff.

    I don't really think this was ever intended to make brd/mch lb competitive with other lb's, but the priority used to be st: melee>caster>nothing, aoe: caster>melee>nothing. Even if phys ranged are at the bottom of the list, they're at least on the list now.
    (1)
    When in doubt, assume sarcasm

  8. #28
    Player
    Sleigh's Avatar
    Join Date
    Sep 2013
    Posts
    1,563
    Character
    Philia Felice
    World
    Gilgamesh
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by Jonnycbad View Post
    You would think Ranged LB would be stronger since Casters can accurately control where their AoE is placed and thus hit many intended targets, where Ranegd have to kind of guess.

    Though I guess Casters are full DPS jobs and Ranged are DPS/Support jobs. Still, wish they gave Ranged a bit of something else then, like DoT or a status debuff to make it not completely worthless. Maybe given the DPS/support function that MCH and BRD have, making it reduce the target's damage dealt by 10% for 10 seconds would be cool and almost like a DPS/Tank hybrid LB.
    Well we can at least have the discussion of groups using BLM or BRD/MCH LB with how they balanced them. If it was flipflopped in potency caster LB would be worthless (barring angles you can't hit everything) and caster LB is one of the reasons you even bring a caster in the first place.

    I do wish you could aim the LB properly though, or at least see the lines.
    (1)

  9. #29
    Player
    jmdude's Avatar
    Join Date
    Sep 2015
    Posts
    25
    Character
    Jayem Eff
    World
    Hyperion
    Main Class
    Dark Knight Lv 55
    Quote Originally Posted by JackFross View Post
    This mentality really annoys me. So many casters I run with just assume I'm not going to LB because I refuse to break a combo to do so. People shout LB as I hit Heavy Thrust - you can be damned sure I'm gonna do another 5 GCDs before that LB drops - but it *WILL* drop. So so so many casters get antsy and prematurely shoot the load when you could have waited 10 seconds and I'd have dropped a Bladedance or Dragonsong Dive to do way more than yours did. I was in A3 today - LB3 was ~75% full, so I was waiting on that when one of the SMNs decided to just drop their LB at around 40% on the boss.

    Casters need to stop doing things like this. Trust that your melee will use it. And if they don't, blame them if you wipe.
    The longer you take to use it the more it wastes to build up another dungeon wise
    (0)

  10. #30
    Player
    Fevelle's Avatar
    Join Date
    Feb 2015
    Location
    Gridania
    Posts
    1,353
    Character
    Fiona Greentear
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Can someone explain me how is a 6000 potency LB worse than a 5400 potency LB?
    (0)

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