Quote Originally Posted by RiceisNice View Post
It's only a mitigation tool if you don't have a MNK in the party (and becomes less effective if they were to actually design future content to favor paladin, like a raid-wide physical damage), otherwise it's 10 extra potency assuming no DA, and at the cost of extra mitigation via self-heal if done while in grit. I've also never really ran into that many circumstances where I can tank outside of grit and not have mana to do DA on every combo. I worded it wrong, but my primary point is that delerium is just really meh for what it is when you have a MNK in the party already, and is very small when the former is considered (as you said, its 10 potency, but 10 potency on something that you're going to be using exclusively for dps is going into the realm of negligible). It's splitting hairs but I hope I clarified where I was getting at.
I understand but the post is predicated on assumption. Groups with monks on my server are the exception as opposed to the rule. Statistically speaking you have a greater chance of not having one and having a drk gives even less of a reason to bring one. The regen by souleater is kinda meh tbh.

As far as using DA,SE on every combo as an OT, it's impossible to maintain as if you are blowing all your OGCDs on cool down you are accruing an MP deficit that will lead you to zero. You cant even dark arts/soul eater the entire 2:30 on faust popping BW on cool down. You will bottom out of MP before he dies and lose substantial dps. Delirium is a necessity if you are maxing out dps on DRK and undeniably one of the most valuable raid wide mitigation tools in the game. Splitting hairs is really assuming that a monk is going to be in the party all the time and that you can just DA/SE into infinity as an OT which just isn't mathematically possible.

The only reason I even said anything is because your post is loaded in bias towarsds your argument and isn't very realistic or objective.