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  1. #11
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by RiceisNice View Post
    But outside of not having WM/GB, I still feel the two jobs are still extremely similar to each other is what I'm getting at. Not that it's a problem because end game isn't at level 50.
    Honestly, the two jobs feel better differentiated to me at 50 than they do at 60, at least in terms of like, how my fingers move about my keybinds. That's a really hard thing to quantify, but to me at least, MCH's combo+proc system feels a lot different from Heavy Shot+Bloodletter procs. They're still fairly similar, of course (but so are DRK and PLD/WAR, so they aren't alone there). It's just that GB/WM then go and make them *more* similar, which was a really poor design decision, especially, as you note, because this was an expansion.

    They're also so similar in terms of what they do for the party that one or the other is always going to be preferred for content because it's more effective. The only notable difference is the Physical Resistance debuff that MCH has, but it's not good enough that you would for some reason have another physical DPS instead of a caster in your DPS loadout. It also doesn't help that Foe Requiem is just easier to apply (and works better in situations with multiple targets that you can't group up) than the Magic Resistance debuff from Hypercharged Bishop.

    They probably should have diversified their utility more, too. Personally, I've been pondering the idea of MCH providing the Piercing debuff, so that they don't necessitate a DRG, which would possibly make them a bit different from BRD in terms of favored party compositions.
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    Last edited by Alahra; 10-31-2015 at 01:24 AM.