Title basically, I know that in past games hammer wielders have usually been Engineers but there were also VIKINGS!!!
So we do have an opening! Make it happen SE.![]()
Title basically, I know that in past games hammer wielders have usually been Engineers but there were also VIKINGS!!!
So we do have an opening! Make it happen SE.![]()
N
O
!
Seriously, no! Lot of of other mmo's/rpg's got those all over the place.
Last edited by kalasnikov; 10-18-2015 at 09:43 AM.
I honestly don't see how that's a negative point to argue against the implementation of hammers/clubs...
'Long-shafted'....
-coughs-
Asides from that, clubs, maybe, but hammers, no. Hammers are already in-game as a weapon-class; for armorers and blacksmiths.
i have been saying
the next tank/DPS should be a mace/club/hammer welding class
since we have monk, we need more blunt damage class
but i do feel we have enough DPS, times for Tank class
hammer do occasionally appear in FF series
we could have a Viking as tank class
Actually... I can see us using hammers and also using shields in our Off-Hand slots... Smaller than Pld's shields due to Hammers/clubs being heavier then swords... Maybe it could be based more on Parrying than what Pld presently is?
Viking need no shield.
Viking have Muscles.
Viking its men!.
..... Uaaaaargh!
Ok that a side... we need a doble weapon Tank now xD maybe two maces/club/hammers. Or a Mace/club/hammer + a big ass gauntlet in the other hand like its was a shiled, wich can charge with Parry and after certain numers of charges Punch the F*** of the enemy/ies.
As for Dps... meh give them a Gigant Mace to squash their enemies like mario bros turtles.
Maybe a melee healer with drg+ like defense. (Heal spells would still be ranged)
Ranged mode: below average Healer ranged dps using mp. Focus on single target healing bonus. Possibly less defense.
Melee: more potent dps form with attacks that use tp, focus on aoe healing bonus.
They could add a separate skill equivalent to cleric stance so whm wouldn't be a must for cross class and skills that drain tp for mp to heal with.
They would juggle mp/tp, ranged/melee stance, and a str/mind/(possibly int if the range stance swaps int/str.) cleric stance. :3 would be interesting
Last edited by Rawrz; 10-18-2015 at 11:58 AM.
here hoping they'll add a hammer base job in the future. Would switch main immediately.
http://static.fjcdn.com/pictures/It+...6f_3716273.jpg
sorry, can't help myself![]()
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