Results 1 to 10 of 22

Hybrid View

  1. #1
    Player
    Theonekitten's Avatar
    Join Date
    Mar 2011
    Location
    San D'oria
    Posts
    197
    Character
    Natsu Theonekitten
    World
    Hyperion
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Enkidoh View Post
    Okay, I think you're being rather paranoid - SE have stated in the past that the inventory limitations are because of technical reasons and have nothing to do with the Mogstation, and everything to how the game has been coded. The database for your inventory and armoury chest is actually being constantly rewritten every ten seconds or so on the server, and thus because of this, if they made it too big, the database rewriting would end up taking excessive amounts of time and potentially cause server stability problems (this is actually proven by the annoying 'move' errors that occur if you try moving items around your inventory or between your armoury chest and inventory too quickly.).
    Perfect reason why some of this should be client side. If they were, then there wouldn't be this inventory space issue. Everything doesn't have to be server side.
    (1)

  2. #2
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Theonekitten View Post
    Perfect reason why some of this should be client side. If they were, then there wouldn't be this inventory space issue. Everything doesn't have to be server side.
    Oh yeah, let me just add a full Alex Savage set into my inventory client side ^^ /sarcasm

    What is in the inventory have to be saved server side, not client side. The only thing that can be saved client side is how it is sorted in the inventory.
    (1)