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  1. #1
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,323
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Xieveral View Post
    The devs still plan to introduce new classes in the future. Why would they do this if they weren't capable of expanding soul crystal storage? They're clearly able to add more storage space since we got some to accommodate for the new jobs and DoH, they're just stingy about it unless it's in the form of a cash shop feature.
    Okay, I think you're being rather paranoid - SE have stated in the past that the inventory limitations are because of technical reasons and have nothing to do with the Mogstation, and everything to how the game has been coded (the Mogstation actually came much later, long after the game's launch). The database for your inventory and armoury chest is actually being constantly rewritten every ten seconds or so on the server, and thus because of this, if they made it too big, the database rewriting would end up taking excessive amounts of time and potentially cause server stability problems (this is actually proven by the annoying 'move' errors that occur if you try moving items around your inventory or between your armoury chest and inventory too quickly.).

    This isn't the first time this sort of thing has happened with an online FF game either - in FFXI they had to restrict sales on the Auction House to just seven items at a time because anything more destabilized the servers. The fact is, all that calculating behind the scenes on the server is causing the inventory limitations - there is no magic wand solution, and it isn't a money-making thing either. SE are aware it's a problem for players though, and despite how it may seem, they will try and find some solution if and when they are able.
    (3)
    Last edited by Enkidoh; 10-26-2015 at 12:05 PM.
    Quote Originally Posted by Rannie View Post
    Aaaaannnd now I just had a mental image of Lahabrea walking into a store called Bodies R Us and trying on different humans.... >.<

    Lahabrea: hn too tall... tooo short.... Juuuuuust right.
    Venat was right.

  2. #2
    Player
    Theonekitten's Avatar
    Join Date
    Mar 2011
    Location
    San D'oria
    Posts
    197
    Character
    Natsu Theonekitten
    World
    Hyperion
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Enkidoh View Post
    Okay, I think you're being rather paranoid - SE have stated in the past that the inventory limitations are because of technical reasons and have nothing to do with the Mogstation, and everything to how the game has been coded. The database for your inventory and armoury chest is actually being constantly rewritten every ten seconds or so on the server, and thus because of this, if they made it too big, the database rewriting would end up taking excessive amounts of time and potentially cause server stability problems (this is actually proven by the annoying 'move' errors that occur if you try moving items around your inventory or between your armoury chest and inventory too quickly.).
    Perfect reason why some of this should be client side. If they were, then there wouldn't be this inventory space issue. Everything doesn't have to be server side.
    (1)

  3. #3
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Theonekitten View Post
    Perfect reason why some of this should be client side. If they were, then there wouldn't be this inventory space issue. Everything doesn't have to be server side.
    Oh yeah, let me just add a full Alex Savage set into my inventory client side ^^ /sarcasm

    What is in the inventory have to be saved server side, not client side. The only thing that can be saved client side is how it is sorted in the inventory.
    (1)