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  1. #1
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    Join Date
    May 2011
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    Limsa Lominsa
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    Quote Originally Posted by grandm View Post
    its still broken logic. you want to get your player to be ready for endgame. then put the game away till it is finnished and come back when it is. at this point you will be paying for a subscription. so at this point while the game is F2P, and you can get to learn to play your player you can be making friends and linkshells. you can test and retest all the little changes as each patch comes out. get to learn the story and the lore.

    but rather than get to know game that you will one day be paying for. you would rather stick it in a draw, wait till its finished to P2P. miss out 75percent of the game and pay to run around in a few dungeons. at which point you could be playing any MMO and you will have missed out anything that makes this game final fantasy.
    It isn't flawed logic.

    - The game is currently free to play, and levelling can be done in a microcosm of the normal time
    - The game when monthly fee'd will mean I am paying to do what I could have done for free, and having a much more boring time of it

    In other words, why pay for something you don't want to do, when you can do what you do want to do for free?

    I am in no odds about what I enjoy in these games, crafting, endgame and community. Levelling is a horrible hump in my way to the stuff I want to do. I do it because I like to see full bars, not because I enjoy the levelling aspect, but everything else in an MMo is where my enjoyment lies.

    Why would I wait for the game to be pay to play, just to do something I dislike, when I can do it super fast, and for free?

    Just to give you perspective, of my 6 years played in FFXI, less than a year of that time was levelling up all pre-ToAU classes to 75. The other 5 years were taken up doing everything else, like meriting (this is an optional progression), storylines for all cities, CoP missions, RotZ missions, ToAU missions, WotG missions, Salvage, Assault, Dynamis, Beseiged, the large scale battles in the past who's names elude me, earning my Relic weapons, working on my trials, and literally thousands of hours of NM camping, HNM pop item farming, and HNM kills.

    If you can honestly say that levelling makes up 75% of that content, then you need to revisit school, as you clearly don't understand %'s.

    Also, what do I get to know about a game by killing the same things over and over again, that I can't do myself in my own good time?
    (2)
    Last edited by Vahzl; 10-12-2011 at 10:27 PM.

  2. #2
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    Join Date
    Sep 2011
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    838
    Quote Originally Posted by Vahzl View Post
    It isn't flawed logic.

    - The game is currently free to play, and levelling can be done in a microcosm of the normal time
    - The game when monthly fee'd will mean I am paying to do what I could have done for free, and having a much more boring time of it

    In other words, why pay for something you don't want to do, when you can do what you do want to do for free?

    I am in no odds about what I enjoy in these games, crafting, endgame and community. Levelling is a horrible hump in my way to the stuff I want to do. I do it because I like to see full bars, not because I enjoy the levelling aspect, but everything else in an MMo is where my enjoyment lies.

    Why would I wait for the game to be pay to play, just to do something I dislike, when I can do it super fast, and for free?

    Just to give you perspective, of my 6 years played in FFXI, less than a year of that time was levelling. The other 5 years were taken up doing everything else, like meriting (this is an optional progression), storylines for all cities, CoP missions, RotZ missions, ToAU missions, WotG missions, Salvage, Assault, Dynamis, Beseiged, the large scale battles in the past who's names elude me, and literally thousands of hours of NM camping, HNM pop item farming, and HNM kills.

    If you can honestly say that levelling makes up 75% of that content, then you need to revisit school, as you clearly don't understand %'s.
    i just bought F1 on my PS3. i wonder if there is a way i can lift the trophy without driving a race, coz i love winning but i hate driving.

    i really need to get some of them sarcasm brackets
    (0)
    What I have shown you is reality. What you remember, that is the illusion.

  3. #3
    Player
    Join Date
    May 2011
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    Limsa Lominsa
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    749
    Quote Originally Posted by grandm View Post
    i just bought F1 on my PS3. i wonder if there is a way i can lift the trophy without driving a race, coz i love winning but i hate driving.

    i really need to get some of them sarcasm brackets
    Comparing a single player driving game, to a massively multiplayer online RPG with a 24/7 living breathing world, filled with thousands of other players in real time.

    I can do this too.

    I have a cheese sandwich, but I don't want to eat it because I like playing Water Polo. Therefore I will kill this mosquito on my desk with my hand, and then talk about oranges.

    See, makes as much sense as your comparison.
    (3)

  4. #4
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    Preypacer's Avatar
    Join Date
    May 2011
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    Gridania of course!
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    1,163
    Character
    Perrina Avolara
    World
    Coeurl
    Main Class
    Archer Lv 21
    Quote Originally Posted by Vahzl View Post
    It isn't flawed logic.

    - The game is currently free to play, and levelling can be done in a microcosm of the normal time
    - The game when monthly fee'd will mean I am paying to do what I could have done for free, and having a much more boring time of it

    In other words, why pay for something you don't want to do, when you can do what you do want to do for free?
    Why play the game at all if 80-90% of it bores you that much?

    The 10-20% of the game that is "end game" is gonna save it for you, at the rate it's being implemented?

    Really?
    (2)