Doesn't affect me.

Doesn't affect me.



doesn't affect at all even all my DoW and DoM are under lvl 30
It affects me so much....I stopped sleeping, I stopped eating. 24/7 I lay awake and think of ways to stop people from gaining exp in this game. Im considering just putting an end to my misery. Join me?
I don't think the question is how much does it affect me at the moment, but what it means for the game in the long-term, and the relevance of most mid-game content. The biggest question it raises for me to those who agree with it is why aren't they all proposing starting at Lv50 and pushing for it? Low to mid-game content obviously has no real purpose or meaning, right?
Does anyone recall ever having a crystal or shard drop from a mob that they killed? This game functions off that very simple utility, and with Powerleveling, those small rewards are being removed from the game. This will lead to people farming in groups or with alts for crystals and shards their server's community will most likely be desperately lacking in. No basic necessity for crafters means not much crafting going on.
Yeah but i feel they are a minority.
It'll take me a year to lvl to cap at least, mainly cause i enjoy the experience of lvling, part to do with rerolling if i don't like something about my character's developement (i swear i have OCD) and i'll enjoy lvling the first few times. But eventually it will become mundane. Eventually it will be the same with others. These people will be the one's wanting to take advantage of it.
Most people have been playing for a year, alot already have 50's and they're done it over and over and over. Why cut it out completely just for the few stupid people that powerleveled and can't learn the mechanics.
let them PL. i see no point in buying a game if there not going to play it. and when they get to r50 watch them all flood the forums with "there is no endgame" threads. there all in a rush to get to the end but the game is not finished
but i see the OP's point, i solo a lot so it's not ruined my game. but sorry for the OP
What I have shown you is reality. What you remember, that is the illusion.


Yep, heheh. That's another funny aspect of this whole thing. They're in a hurry to reach an end-game that isn't exactly well represented yet.
/sarcasm on
Racing to end-game so you can hurry up and wait... and wait.. and wait.
Sure sounds like fun to me!
/sarcasm off
Actually, and you are well aware of this, it's more like get a high level while the goings good, then return once the game is.
its still broken logic. you want to get your player to be ready for endgame. then put the game away till it is finnished and come back when it is. at this point you will be paying for a subscription. so at this point while the game is F2P, and you can get to learn to play your player you can be making friends and linkshells. you can test and retest all the little changes as each patch comes out. get to learn the story and the lore.
but rather than get to know game that you will one day be paying for. you would rather stick it in a draw, wait till its finished to P2P. miss out 75percent of the game and pay to run around in a few dungeons. at which point you could be playing any MMO and you will have missed out anything that makes this game final fantasy.
What I have shown you is reality. What you remember, that is the illusion.
It isn't flawed logic.its still broken logic. you want to get your player to be ready for endgame. then put the game away till it is finnished and come back when it is. at this point you will be paying for a subscription. so at this point while the game is F2P, and you can get to learn to play your player you can be making friends and linkshells. you can test and retest all the little changes as each patch comes out. get to learn the story and the lore.
but rather than get to know game that you will one day be paying for. you would rather stick it in a draw, wait till its finished to P2P. miss out 75percent of the game and pay to run around in a few dungeons. at which point you could be playing any MMO and you will have missed out anything that makes this game final fantasy.
- The game is currently free to play, and levelling can be done in a microcosm of the normal time
- The game when monthly fee'd will mean I am paying to do what I could have done for free, and having a much more boring time of it
In other words, why pay for something you don't want to do, when you can do what you do want to do for free?
I am in no odds about what I enjoy in these games, crafting, endgame and community. Levelling is a horrible hump in my way to the stuff I want to do. I do it because I like to see full bars, not because I enjoy the levelling aspect, but everything else in an MMo is where my enjoyment lies.
Why would I wait for the game to be pay to play, just to do something I dislike, when I can do it super fast, and for free?
Just to give you perspective, of my 6 years played in FFXI, less than a year of that time was levelling up all pre-ToAU classes to 75. The other 5 years were taken up doing everything else, like meriting (this is an optional progression), storylines for all cities, CoP missions, RotZ missions, ToAU missions, WotG missions, Salvage, Assault, Dynamis, Beseiged, the large scale battles in the past who's names elude me, earning my Relic weapons, working on my trials, and literally thousands of hours of NM camping, HNM pop item farming, and HNM kills.
If you can honestly say that levelling makes up 75% of that content, then you need to revisit school, as you clearly don't understand %'s.
Also, what do I get to know about a game by killing the same things over and over again, that I can't do myself in my own good time?
Last edited by Vahzl; 10-12-2011 at 10:27 PM.
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