I liked the running Vault... It's super fun as a healer balancing personal dps and keeping the party alive. I'm really sad to see the difficulty go![]()
I liked the running Vault... It's super fun as a healer balancing personal dps and keeping the party alive. I'm really sad to see the difficulty go![]()
Bad players.....
You disSSGUST ME!!
A shame, I liked the relative challenge that the aery and especially the vault had.
Absolutely disgusting.
I'm mad enough I never got to experience the real Steps of Faith and now they want to nerf the only dungeons that aren't a total borefest.
Yes, I want things to die before I get the chance to hit them, this is exactly what I want. Mechanics? What mechanics?
Official parser when?
Have you considered, that the reason the content is being eased is to facilitate a speedier completion rate for older contents rather then being eased for the difficulty?
It's my assumption at least ^-^
Doubtful, they deliberately put walls/gates/locks in all the dungeons these days to stop people from speed running it, ever since the great days of brayflox HM 10-12 minute speed runs.
Giving more exp in no way increases the rate at which you Kill something. You do not magically do more damage just because you get more exp.
I will say I'd like them to fix the bugged chains. I hate when we're in opposite corners and the game doesn't beeak the blasted chain.
I was referring to the completion speed of the MSQ. It's typically bottlenecked by EXP and requires some grinding of dungeons to meet level requirements to continue.Giving more exp in no way increases the rate at which you Kill something. You do not magically do more damage just because you get more exp.
I will say I'd like them to fix the bugged chains. I hate when we're in opposite corners and the game doesn't beeak the blasted chain.
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