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Thread: Seriously?

  1. #81
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Blood-Aki View Post
    Lol, nerfing already easy dungeons, and yet people wonder why we don't get hard content often. Because of this crying. ... Much like aurum vale was back in 2.0, it can be quite hell on an undergeared AST before they got buffed.
    2.0? LOL How about 1.0?! 2.0 was a cakewalk compared to 1.0 AV AND Cutters Cry. Doing those dungeons were similar in skill level as the Coil runs. Even with a full FC run.
    (0)

  2. #82
    Player
    Kayote's Avatar
    Join Date
    Jun 2015
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    142
    Character
    Kayo Lireaux
    World
    Famfrit
    Main Class
    Archer Lv 60
    Quote Originally Posted by Ashkendor View Post
    The Vault comes to mind. I've had a couple of times it was impossible to clear it because the healer was, in short, not very skilled.
    That fight is just tough on healers I think. They have a hard time staying alive AND healing at the last boss battle. Theyre usually the first ones to die and its (seemingly) always to the chain link damage during the last phase.
    (2)

  3. #83
    Player
    Wildsprite's Avatar
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    Jul 2011
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    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Kayote View Post
    always to the chain link damage during the last phase.
    I have had to tell whoever I was chained to as a healer to move away from me or else I die then the tank dies....had one DPS try to blame me for wiping that fight when he was the !@#hole that was not moving away during the chains. the worst part was for some derp reason almost all of the times the chains happened it was me and that same DPS. had the tank and the other DPS tell him "listen either move away from whomever you are chained to when it happend or we vote dismiss you and I'm certain with your nasty attitude right now we would get the votes" strangely after that the lovely DPS moved away from me and we won the fight. what a headache >.<
    (3)
    Last edited by Wildsprite; 10-27-2015 at 12:35 AM.

  4. #84
    Player
    Tyla_Esmeraude's Avatar
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    Aug 2013
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    344
    Character
    Tyla Esmeraude
    World
    Excalibur
    Main Class
    Red Mage Lv 90
    You know, the Vault was one of those dungeons that was actually challenging and because of it it was not a snoozefest. I leveled TWO healing jobs there, there is no excuse for the nerf. Glad I leveled all the jobs I wanted before this happens lol. This is so bad indeed though.
    (7)

  5. #85
    Player
    Odett's Avatar
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    Nov 2013
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    636
    Character
    Odett Telos
    World
    Lamia
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Fynlar View Post
    Garuda storymode is a little too 1-shotty, to the point where it's (ironically) often considered harder to clear nowadays than the "hard" and "extreme" modes of the fight... so that trial getting a nerf is not surprising.
    Well yeah, you should get 1-shot if you fail to adhere to the mechanics. "hide behind a rock for minstrel shriek in the first phase and get behind Garuda for it in the last phase"; it's as simple as that.

    I made a post similar to this in a previous thread, so I'm not going to completely repeat myself, but lack of adhering to mechanics is why so many players have such a hard time adjusting to fights like T9 even at 60 because they think that higher gear=ignoring mechanics, and then ask for nerfs because they can't faceroll it. If more fights in this game were like Garuda story, or the Coincounter in AV (which is getting nerfed as well), then some players wouldn't have such a hard time adjusting to fights were mechanics actually matter.
    (3)

  6. #86
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
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    1,299
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Tyla_Esmeraude View Post
    You know, the Vault was one of those dungeons that was actually challenging and because of it it was not a snoozefest.
    Problem is we have far too many players who don't care if it is a snoozefest or not. will do things that cause wipes then try to blame everyone else for it.
    this is why we can't have nice things.

    really hoping we see less of the lazy and egotistical in the exploritory missions
    (5)

  7. #87
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
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    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by ArcyEvil View Post
    When SE only nerf content in game coz of bad players, it does nothing more but create even more bad players. I wonder sometimes if Yoshi is blind or just pretending to see nothing....
    I honestly think he believes in two player bases. One group he probably thinks are functionally retarded and need to be able to clear content with one button.
    (0)

  8. #88
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
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    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by MaxDetroit View Post
    I'm fine with that, if they do not change extreme trials and expert dungeons.
    And I would be even more fine with that if the new expert dungeons would be really challenging and require some expert knowledge and are not again easy mode dungeons like the rest.

    In short, low level trials and dungoens for leveling do not need to be as hard, indeed. But please keep the end game content challenging and exciting.
    Leveling dungeons aren't hard now. They aren't even medium. They are easy and are being nerfed to very easy (or at least heavily implied by the notes).
    (0)

  9. #89
    Player
    Inferiae's Avatar
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    Aug 2013
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    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Alex_Lenderson View Post
    I honestly think he believes in two player bases. One group he probably thinks are functionally retarded and need to be able to clear content with one button.
    And then this same group finishes the MSQ, goes to try EX primals and Alex Savage, and suddenly there's a giant skill barrier in front of them.
    (4)

  10. #90
    Player
    Adire's Avatar
    Join Date
    Nov 2014
    Posts
    1,549
    Character
    Erin Grey
    World
    Mateus
    Main Class
    Monk Lv 80
    Quote Originally Posted by Tyla_Esmeraude View Post
    You know, the Vault was one of those dungeons that was actually challenging and because of it it was not a snoozefest. I leveled TWO healing jobs there, there is no excuse for the nerf. Glad I leveled all the jobs I wanted before this happens lol. This is so bad indeed though.
    I think Vault is suffering from the CT effect. When I leveled SCH back near HW's launch, I had no trouble with Vault because the other people knew what they were doing. Now that I'm trying to level AST, the 2nd and last bosses are disastrous because people are clueless. It seems like the players coming through this late into launch are just awful and not very bright.

    I'm all for more challenging dungeons, but let's be realistic, if your group doesn't know what they're doing, you can pull more than your share of the weight and get nothing just because of that. Challenging Vault was fun while it lasted but now it's just cringeworthy with how terrible people are pretty often.

    Hopefully the next 2 dungeons won't be a snoozefest (hopefully not just annoying like Neverreap too), the cycle of good players early on and bad players coming through late will likely repeat again.
    (6)
    Last edited by Adire; 10-27-2015 at 01:33 AM.

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