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Thread: Seriously?

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  1. #1
    Player
    Geesus's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    1,122
    Character
    Geesus Ravenheart
    World
    Hyperion
    Main Class
    Lancer Lv 70
    Quote Originally Posted by Blood-Aki View Post
    Lol, nerfing already easy dungeons, and yet people wonder why we don't get hard content often. Because of this crying. ... Much like aurum vale was back in 2.0, it can be quite hell on an undergeared AST before they got buffed.
    2.0? LOL How about 1.0?! 2.0 was a cakewalk compared to 1.0 AV AND Cutters Cry. Doing those dungeons were similar in skill level as the Coil runs. Even with a full FC run.
    (0)

  2. #2
    Player
    Seoulstar's Avatar
    Join Date
    Apr 2014
    Posts
    1,177
    Character
    Sohee Kim
    World
    Balmung
    Main Class
    Dancer Lv 91
    There were hard dungeons? The only time I felt a dungeon was difficult was being an undergeared AST in the vault. But even then it was possible to beat and I felt a sense of accomplishment after it was done. I can not believe people would rather sit there and complain until a nerf happens to something that really didn't need a nerf to begin with. Not everything can be easy because you're too lazy to properly learn something.
    (13)

  3. #3
    Player
    Brill_'s Avatar
    Join Date
    Jun 2014
    Posts
    531
    Character
    Squires Ailith
    World
    Siren
    Main Class
    Pugilist Lv 90
    I never had any real bad experiences in any of the new dungeons. Some wipes, sure, but nothing that ever led to people rage quitting.
    (0)

  4. #4
    Player
    Shug's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    326
    Character
    Mimmoki Moki
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    I really think the main reason they are doing this isn't so much for the bad players, but to make it easier to level up alts. At least, thats what I tell myself to make me feel better.
    (7)

  5. #5
    Player
    Alex_Lenderson's Avatar
    Join Date
    Aug 2014
    Posts
    272
    Character
    Alex Lenderson
    World
    Zalera
    Main Class
    Conjurer Lv 62
    Quote Originally Posted by Shug View Post
    I really think the main reason they are doing this isn't so much for the bad players, but to make it easier to level up alts. At least, thats what I tell myself to make me feel better.
    Give more exp then, don't nerf already too easy casual content. It seems like their design philosophy is that story mode should have no chance of failure - ever.
    (4)

  6. 10-26-2015 03:55 PM

  7. #7
    Player
    Inferiae's Avatar
    Join Date
    Aug 2013
    Posts
    142
    Character
    Yumiya Nagatsuki
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Alex_Lenderson View Post
    Give more exp then, don't nerf already too easy casual content. It seems like their design philosophy is that story mode should have no chance of failure - ever.
    inb4 all dungeons turn into movies, for story purposes.
    (2)

  8. #8
    Player
    Cheraa's Avatar
    Join Date
    Aug 2015
    Posts
    182
    Character
    Cheraa Zedd
    World
    Odin
    Main Class
    Paladin Lv 60
    Quote Originally Posted by Alex_Lenderson View Post
    Give more exp then, don't nerf already too easy casual content. It seems like their design philosophy is that story mode should have no chance of failure - ever.
    Or, they are looking into Dungeons and Trials where most Parties disbanded. Oh, wait. Many people are already leaving after the first Wipe.
    So actually, it seems the Content IS to hard for THEM to do. Else, they wouldn't leave the party, right?
    (0)

  9. #9
    Player
    Archaell's Avatar
    Join Date
    Sep 2015
    Location
    Limsa Lominsa
    Posts
    1,049
    Character
    Arch Idealist
    World
    Alpha
    Main Class
    Blacksmith Lv 100
    Quote Originally Posted by Cheraa View Post
    Or, they are looking into Dungeons and Trials where most Parties disbanded. Oh, wait. Many people are already leaving after the first Wipe.
    So actually, it seems the Content IS to hard for THEM to do. Else, they wouldn't leave the party, right?
    Maybe if we actually had something... I don't know... something like tools that would allow us to kick the cause of said wipes from the group, players wouldn't be leaving so fast?

    The community is onversensitive. If you wipe, you don't leave, you wipe as many times as it takes to kill the boss... of course it is easier to find a new group able enough to carry you... and there are also players tired of being the carriers... and that's how the content is labeled "too hard" ._.
    (4)

  10. #10
    Player
    Magistrella's Avatar
    Join Date
    Oct 2013
    Location
    Gridania
    Posts
    363
    Character
    Magistrella Opalia
    World
    Moogle
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Alex_Lenderson View Post
    "Earn EXP in level 50 dungeons (from the mobs themselves)
    EXP in level 51+ dungeons will increased
    Difficulty of certain dungeons/trials will be eased.
    The 51-59 dungeons + Trials mainly.
    "

    Why? Bis/Rav occasionally had wipes but dungeons? Who fails to clear these dungeons? Seriously.
    Finally - High Level Roulette becomes a possibility to be used to level up and not be a worthless waste of time compared to other content. 51+ dungeons are finally better exp then stupid fate grinding and the randomness of healer/dps idiocy will lead to less fails in Aery/Vault/Ravana/Bismarck anymore

    Most stories i read in here i have seen myself too many times too >:/
    (1)

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