Quote Originally Posted by Cynric View Post
Since I am a PvPer a lack of tank dps when Dark Knight doesn't have the level of CC warrior or paladin do, playing Dark Knight would kind of be pointless if I can't even do decent damage. While yes I strength tank in pve and I enjoy doing it. I tanked in 2.0 with vitality and while it was boring to tank on paladin in lots of fights. That's more because of the lack of other things to do while tanking than doing good DPS. However at least for now I can contribute decent damage to help beat an enrage or make a run quicker.
I play a Rank 50 Tank (Paladin) in PvP as well (Which you might be able to guess by the Helm of the Behemoth King my portrait shows at times), and I am fully aware that currently we are slightly tougher (~1500 hp in Sealed Rock) positional free melee DpS with fewer damage boosting cool downs while wearing Strength accessories and very tough, mediocre DpS while wearing Vit Accessories.

I doubt that they plan to completely destroy tank DpS. There may be a roughly 10% decrease in DpS for a Tank wearing Str Accessories, but this would come with a roughly 10% increase in Tank DpS while in Vit Accessories. This would lead to a choice of 5% DpS versus 27% hp (~3k at Sealed Rock's i150 levelsync)

So let me get this straight. It's okay for us to sit in front of the boss and do bare minimum DPS, turtle in tank stance and pop a CD every now and then for a buster. While the healers not only heal us, and do mechanics, but also stance dance for cleric stance to push out a ton of DPS, while the DPS does mechanics as well.

It's not okay for healers to just heal but it's okay for tanks to just tank? That seems kind of like a double standard.
The thing is that a Tank in Str gear and and a Tank in Vit gear do not do anything really different. Both use the same rotations to max DpS, both can do the same stance dancing, etc. The difference in numbers just happens to be influenced by 5 right side equipment pieces.