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  1. #1
    Player
    Ultimatecalibur's Avatar
    Join Date
    Jan 2014
    Posts
    2,737
    Character
    Kakita Ucalibur
    World
    Siren
    Main Class
    Paladin Lv 86
    Quote Originally Posted by Cynric View Post
    Since I am a PvPer a lack of tank dps when Dark Knight doesn't have the level of CC warrior or paladin do, playing Dark Knight would kind of be pointless if I can't even do decent damage. While yes I strength tank in pve and I enjoy doing it. I tanked in 2.0 with vitality and while it was boring to tank on paladin in lots of fights. That's more because of the lack of other things to do while tanking than doing good DPS. However at least for now I can contribute decent damage to help beat an enrage or make a run quicker.
    I play a Rank 50 Tank (Paladin) in PvP as well (Which you might be able to guess by the Helm of the Behemoth King my portrait shows at times), and I am fully aware that currently we are slightly tougher (~1500 hp in Sealed Rock) positional free melee DpS with fewer damage boosting cool downs while wearing Strength accessories and very tough, mediocre DpS while wearing Vit Accessories.

    I doubt that they plan to completely destroy tank DpS. There may be a roughly 10% decrease in DpS for a Tank wearing Str Accessories, but this would come with a roughly 10% increase in Tank DpS while in Vit Accessories. This would lead to a choice of 5% DpS versus 27% hp (~3k at Sealed Rock's i150 levelsync)

    So let me get this straight. It's okay for us to sit in front of the boss and do bare minimum DPS, turtle in tank stance and pop a CD every now and then for a buster. While the healers not only heal us, and do mechanics, but also stance dance for cleric stance to push out a ton of DPS, while the DPS does mechanics as well.

    It's not okay for healers to just heal but it's okay for tanks to just tank? That seems kind of like a double standard.
    The thing is that a Tank in Str gear and and a Tank in Vit gear do not do anything really different. Both use the same rotations to max DpS, both can do the same stance dancing, etc. The difference in numbers just happens to be influenced by 5 right side equipment pieces.
    (1)

  2. #2
    Player
    Cynric's Avatar
    Join Date
    Aug 2013
    Location
    Uldah
    Posts
    1,220
    Character
    Cynric Caliburn
    World
    Cactuar
    Main Class
    Viper Lv 100
    Quote Originally Posted by Ultimatecalibur View Post
    snip
    My problem isn't that we wouldn't do the same thing as before. Just that the contribution wouldn't be the same.As it stands right now if my DPS are sub-par I can make up for it. The only problem would be if they were to decrease tank DPS by 50% like some people suggest. At that point optimization wouldn't really help as much in terms of raid DPS and it would fall on the healers stronger DPS at that point and the DPS to meet the required DPS.

    Yeah we do the same stuff but we contribute less over all for the same work. I don't really like the idea of contributing less for the same work.

    As far as pvp goes. If it's like 10% that's not too big a deal as long as the burst is still decent. If it's a big change like 50% then there'd be no point in having the extra bulk for such little damage with an already lack of CC. Paladin functioned fine before having more DPS since they can stun lock. They weren't really getting the most kills but they could at least support and lead into kills. Warrior can hold someone down with holmgang with or without high damage. Dark Knight however gets a small duration heavy and most likely one opportunity to stun with low blow, neither are really mind blowing CC skills. So by that information if tank DPS does get nerfed down to 50% of what it is , there's really no reason for me to run in as Dark Knight just for the extra health.
    (0)