Quote Originally Posted by karateorangutang View Post
Also, could they be looking at STR for damage and VIT to affect the enmity multiplier in the formula?
That's an interesting thought. It probably wouldn't change much outside of other changes (like lowering enmity modifiers to some degree, so that VIT is necessary to maintain enough enmity), but it's the sort of thing we might see someday down the road.

But yes, I think it's most likely that both stats will affect the formula to some degree, since there's already STR on left-side gear and I don't see them removing it. Tanks in full fending (which is the intended model) have more VIT than STR, so I'd assume VIT would have a higher weight than STR in the formula. We might see adjustments to the VIT to HP ratio as part of this, too.

I don't think we'll see any nerfs overall since they know those turn people away. We're more likely to see the relative damage stay about the same with somewhat higher HP totals, which would come out to a net buff (and then they'll tune the encounters around a new baseline--probably another reason they're waiting for a new raid tier to change things).